Update 0.94.1274

Reign of Guilds

Reign of Guilds is an indie old-school MMORPG where everyone influences other players and the game world. The game doesn't hold your hand, nor does it impose casual restrictions on players' actions. Here, everyone can find their path to power.

Dear friends, This is the first of a series of big updates we’ve planned for November. This month, we are also planning to introduce considerable changes to Vocation balance. Besides, all players will have access to 4-6 stages of Vocations with minimal requirements, but all that’s information for a separate announcement. You’ll find day-off fixes and changes at the end of the patch note. [h3]The Way for All[/h3][list] [*]Experience:[/*][list] [*]Changed the proportion of XP gains in PvE: decreased the final blow XP but increased the overall XP gain;[/*] [*]on average, players will get more XP;[/*] [*]using AOE for leveling will be more effective (but there’ll still be no XP for using buffs);[/*] [/list] [*]Т5-Т12 containers:[/*][list] [*]A considerable increase of crafter NPC DVB to minimize the effect of demand on prices;[/*] [*]A number of positive changes in the weight and carrying capacity of T8, T10, T11 containers;[/*] [/list] [/list][h3]The Way for Beginners[/h3][list] [*]Northern T1 Counties:[/*][list] [*]Are wholly filled with lower-level mobs (previously, such spawners were only places around starting villages);[/*] [*]Mob loot drops were updated to match that of mobs from T1 southern counties;[/*] [/list] [*]Rivulet Island rings:[/*][list] [*]Updated their bonuses to +14;[/*] [*]added quests to get their full set;[/*] [*]these rings can be enchanted;[/*] [/list] [/list][h3]The Way for Mids[/h3][list] [*]Fazira[/*][list] [*]added another Fazira map for levels 51-60 (the previous 41-60 map is restricted to 41-50);[/*] [*]Fazira spiders now give twice as much XP;[/*] [*]Increased the bonuses Fazira rings give per level from +5 to +12 (e.g., Т6 ring gives +72, Т9 gives +108), but their durability was decreased;[/*] [*]added T7-T9 rings and quests to get them;[/*] [*]a substantial reconsideration of Ice Golem loot drops;[/*] [*]added shading to buff duration to make them readable;[/*] [*]decreased the overall brightness of snow and light sources;[/*] [/list] [/list][h3]Vocations and abilities:[/h3][list] [*]T2 Vocation stage quests can now be completed at T2 Guides. Only T3 quests have to be picked up and completed at Vocation Teachers beyond settlements;[/*] [*]Added tokens leading to Vocation Teachers who give T3 Vocation quests;[/*] [*]Hunter:[/*][list] [*]by default, gets a passive ability to shoot and reload crossbow while sprinting;[/*] [/list] [*]Archmage:[/*][list] [*]fly speed increased 3 times, added a visual effect;[/*] [/list] [*]Thief:[/*][list] [*]“Steal Talers” basic ability was replaced with “Elusiveness”;[/*] [*]The quest that gave “Elusiveness” now gives a new ability — “Pretend”;[/*] [/list] [*]Anti-invisibility:[/*][list] [*]added a new ability and a quest to get it:[/*][list] [*]applies an affect on a caster that dispels all invisibility effects around them in N radius for n seconds, depleting caster’s HP and MP;[/*] [/list] [*]Assassin’s Invisibility:[/*][list] [*]allows only 1H sword attacks; 3/4/5 chargers for T1/T2/T3 levels of the ability;[/*] [*]increased duration;[/*] [*]slightly decreased CD;[/*] [/list] [*]Thief’s Invisibility:[/*][list] [*]1 charge on every stage of the Vocation;[/*] [*]increased duration;[/*] [*]decreased CD;[/*] [/list] [/list] [/list][h3]Magic[/h3][list] [*]General:[/*][list] [*]Medium projectiles and AOE (and other magic with long casting time) now use the area or direction that was chosen at the end of its casting time;[/*] [/list] [*]Pasive HP/MP regeneration powders:[/*][list] [*]250-450% more effective[/*] [*]now have greater requirements;[/*] [*]added R1 concentration—don't dispel on death, longer duration, but they tick 30% less frequently;[/*] [/list] [*]AOE:[/*][list] [*]Disable sprinting while casting;[/*] [*]Casting time increased to 1,5;[/*] [*]Earth: increased range, speed, decreased CD, added 2 second long stun on hitting a character with the projectile;[/*] [*]Air: increased range, slightly increased CD;[/*] [*]Water: decreased the number of damage ticks, increased the interval between ticks, decreased CD;[/*] [/list] [*]Dispels:[/*][list] [*]Significantly increased range, speed, and flight speed for tier cycles;[/*] [*]Fixed the wrong radius of the projectile;[/*] [/list] [*]Air Slow (Wind):[/*][list] [*]Decreased CD;[/*] [/list] [/list][h3]Refining and Crafting[/h3][list] [*]Recalculated the bonuses for having extra crafting points while crafting and enchanting:[/*][list] [*]extra crafting points give a considerable bonus to item quality within the recipe’s quality range and much lower bonuses beyond it;[/*] [*]the lower the quality of a recipe, the greater the bonus from extra points;[/*] [*]reasonably decreased the bonus for extra crafting points when enchanting items with unmatching recipes;[/*] [/list] [/list][list] [*]Fixed wrong results of resource refining, including merging and splitting;[/*] [*]Cauldron durability is now visible in both item and brewing widgets;[/*] [*]Fixed using the last point of durability for multiple brewings;[/*] [/list][h3]Addressing Old Issues[/h3][list] [*]Fixed excessive loading of sublevels on the client when entering town and castle zones;[/*] [*]The third-person camera now looks over the shoulder, and the aiming reticle has full functionality;[/*] [*]Fixed incomplete quest progress tracking for gathering quests when filling stacks from different items with varying quality;[/*] [*]Respawning for players with neutral or higher karma in T2 counties now occurs in mini-locations with a Green Zone and teleport (as T2 settlements have not yet been introduced);[/*] [*]Fixed the "Hit the Road" quest, which could fail to count all coins if pelts and some coins were turned in simultaneously;[/*] [/list][h3]Fixes[/h3][list] [*]Boss spawners now have a single fixed respawn offset for any level (+/- 1 in-game hour);[/*] [*]The bleeding and vampirism skills no longer scale with the caster's MA (Magic Attack);[/*] [*]Northerners were reducing PA (Physical Attack) by 90% for one debuff instead of 10%. Now, both debuffs reduce it by 20% each;[/*] [*]Chat: Improved tab functionality, chat menu, and the chat is now in a separate window;[/*] [*]Fixed several problematic collision errors in level 60 castles;[/*] [*]Localization and Descriptions:[/*][list] [*]Fixed localization of ring enchantments;[/*] [*]Corrected the names of enchantments in the large and small “Life” and “Health” gear, which were swapped;[/*] [*]Added descriptions of the components of the large and small gear in the enchantment descriptions;[/*] [*]Fixed localization of quests and items.[/*] [/list] [/list][h3]Changes[/h3][list] [*]Intermediate character backup is now every 2 minutes (previously 10);[/*] [*]Characters are no longer deleted;[/*] [*]An additional check has been added every 5 minutes to ensure the character is in the game;[/*] [/list][h3]Day-Off Changes[/h3][list] [*]Added Т5-Т12 items:[/*][list] [*]Pouches;[/*] [*]Books;[/*] [*]Token Boxes;[/*] [/list] [*]Added vendors who sell tokens leading to Vocation Teachers (T3);[/*] [*]Fixed high drop of T3-T4 tools;[/*] [*]Fixed some errors related to map markers;[/*] [*]Fixed crafting requirements of several items (including T12 Tools);[/*] [*]Set up roles that can withdraw from castle treasury;[/*] [/list][h3]ROG Store[/h3][list] [*]Added an in-game store for Zlaty (icon with a cart in the upper right corner of the screen, to the left of the Knowledge Base);[/*] [*]Current goods::[/*][list] [*]Containers (Pouches, Books, token bags);[/*] [*]Cauldrons;[/*] [*]Tools;[/*] [*]Food;[/*] [*]Attention! Cauldrons and tools are less effective than items of similar levels obtained through the game and have lower durability;[/*] [/list] [*]Upcoming goods:[/*][list] [*]Realty Т1:[/*][list] [*]personal warehouse;[/*] [*]personal libraries with cabinets for recipes;[/*] [*]personal crafting workshops with craft stations;[/*] [/list] [*]Character slots;[/*] [/list] [/list] Best regards, Atlant Games Team