Reign of Guilds is an indie old-school MMORPG where everyone influences other players and the game world. The game doesn't hold your hand, nor does it impose casual restrictions on players' actions. Here, everyone can find their path to power.
Dear friends,
As part of our latest update, we have focused on expanding the functionality by introducing a ratings table and the ability to view monster locations on the geographical map.
Additionally, we have carefully addressed reports of issues and successfully resolved a number of existing errors.
[b]What's new:[/b]
[list] [*]A general leaderboard that tracks:
- Player statistics (level, kills, karma, etc.);
- Guilds (capital, number of members, kills, rating, etc.);
- Castles (level, owner, set taxes, amount of taxes collected);[/*][/list]
[u]This statistics can be viewed at any time by clicking the button in the top right corner of the screen;[/u]
[list] [*]Icons for monster spawn locations on the map.
Some time ago, we introduced the "spot" game. Forests where a certain type of mob is more likely to spawn than in other places. These locations will now be marked with special icons on the map for better navigation in the world;[/*] [/list]
[b]Changes:[/b]
[list] [*]Increased chance of T3 and T4 ring enchantments drop;[/*] [*]Tools are now divided into 9 levels. Their new recipes can be obtained from mobs and bosses;[/*] [*]The amount of grass on spaces outside of forests has been increased by 50%;[/*] [*]Enchantments for rings have been strengthened by 25%, except for enchantments that only enhance attributes;[/*] [*]Invisibility upon spawning in the Black Zone now ends under the same rules as in the Red Zone;[/*] [/list]
[b]Fixed:[/b]
[list] [*]Craters in Gualle were considered a yellow zone;[/*] [*]Bonuses for heavy T7-T9 bracelets were not displayed;[/*] [*]Client crashes upon death and respawn;[/*] [/list]
Best regards,
Atlant Games Team