Update 0.7a - The Hordes of Hell Update - is Now Live!

INTO EVIL

Hotline Miami x Dark Souls. Greatswords, demons, miniguns; up to 4 players. You are not prepared.

[h2][b]Enemy changes[/b][/h2] [list] [*]Beware: 9 new devilish enemies have been added to the game. [*]Tower Shield Guards now have an additional weapon, better AI, and are more "active" [*]The branding iron no longer inflicts knockback (cultists instead are personally imbued with unnatural force) [*]Flesh cultists should no longer stand around idle when no more frontline allies remain to engage with the player [*]All demons now have darkvision. [/list] [h3]Other changes[/h3] [list] [*]The "close" prompt for popup tutorials now moves a bit to help players see it [*]Status icons are always shown if the user has a temporary/expiring one, making it easier to track their status [*]All items with imbued spells now show a more fleshed-out description of the spell they cast [*]Fixed a bug where dying in the character select hub soft-locked the player [*]Recharge and charge times of various spells have been tweaked for better balance. [*]You now move more slowly while "holding" a fully charged spell. [*]Armor now plays clash FX when fully negating a damaging blow [*]Displayed item/ability info now handles the width of displayed content better [*]Fixed a bug causing certain characters to spawn with equipment/property modifiers applied twice 9_9 [/list]