Update 0.710

Rogues Don't Cry

Rogues Don't Cry is a mix of roguelike and strategy game. Choose your hero, build an army, explore and fight enemies in a harsh procedurally generated world, with semi permadeath and a strong final boss.

Hi everyone, Regular update. [h3]Changes[/h3] [list] [*] Rebalanced the traveler skill for all units [*] Fixed the bowman combat model [*] The tooltip for the final boss now display correct information [*] You can now forfeit arena battles [*] Pacified wandering monsters now have a tooltip saying so [*] Improved arena UI [*] Dark horse mount now grants the hard to hit ability + other tweaks [*] Mules are now lower tier mounts [*] 4 new permanent blesses and curses added: contruction discount, hiring discount, haggling bonus and cooking bonus [*] Throwing hammers reach lowered to 17 [*] Warriors and bowmen xp reqs lowered a bit [*] New item abilities: add fire and cold damages based on % of total damages [*] Fixed glitch with mount models on overworld [*] New mount: cerebus, adds fire damage [*] New mount: unicorn, a defensive kind of mount [*] Fixed glitch with shieldman and their weapons [*] Many new weapon models for battle were added [*] Tweaked brutes and their pushing ability [*] Heroes now have one more skill pick [*] Fixed tooltip in town recruitment camps [*] 2 new items that give extra ammo for throwing axes and javelins [*] Dungeons traps are now stronger [*] Rebalanced the strangle ability [*] Tiger helmets no longer show up in shops [*] All heroes now gain a small amount of tactic skill [*] Fixed tooltip glitch with crown of tactic [*] High level shops now sell some low level items [*] Fixed bug where you could sell your potions to wandering merchants [*] Fixed bug where final boss would respawn after being defeated [*] Fixed bug with selecting units in battle [*] Final boss now has more info about it [*] Fixed bug with temporary curses [*] Fixed message about aura of protection in battles [*] Fixed tooltip with total ammo [*] Fixed glitch with item stacking in inventory [*] Updated some secret diseases+fixed their tooltips [*] Fixed death spawn ability where the owner would incorrectly transfer their AI to their spawns [*] Tweaked unit upgrades formula [*] Fixed blessed grandma blessing [*] Rebalanced heroic spear [*] Improved random events UI [*] Random events now have more chances to appear later in the game [*] Fixed damage popups with splash damage ability [*] Fixed damage popup with thorn ability [*] Low level curses now have shorter duration [*] Rebalanced loot for lower level battles [*] It's now not possible to get the same unit and equipment reward twice in the same run (on the overworld) [/list]