Rogues Don't Cry is a mix of roguelike and strategy game. Choose your hero, build an army, explore and fight enemies in a harsh procedurally generated world, with semi permadeath and a strong final boss.
Hi everyone,
Regular update.
[h3]Changes[/h3]
[list]
[*] Rebalanced the traveler skill for all units
[*] Fixed the bowman combat model
[*] The tooltip for the final boss now display correct information
[*] You can now forfeit arena battles
[*] Pacified wandering monsters now have a tooltip saying so
[*] Improved arena UI
[*] Dark horse mount now grants the hard to hit ability + other tweaks
[*] Mules are now lower tier mounts
[*] 4 new permanent blesses and curses added: contruction discount, hiring discount, haggling bonus and cooking bonus
[*] Throwing hammers reach lowered to 17
[*] Warriors and bowmen xp reqs lowered a bit
[*] New item abilities: add fire and cold damages based on % of total damages
[*] Fixed glitch with mount models on overworld
[*] New mount: cerebus, adds fire damage
[*] New mount: unicorn, a defensive kind of mount
[*] Fixed glitch with shieldman and their weapons
[*] Many new weapon models for battle were added
[*] Tweaked brutes and their pushing ability
[*] Heroes now have one more skill pick
[*] Fixed tooltip in town recruitment camps
[*] 2 new items that give extra ammo for throwing axes and javelins
[*] Dungeons traps are now stronger
[*] Rebalanced the strangle ability
[*] Tiger helmets no longer show up in shops
[*] All heroes now gain a small amount of tactic skill
[*] Fixed tooltip glitch with crown of tactic
[*] High level shops now sell some low level items
[*] Fixed bug where you could sell your potions to wandering merchants
[*] Fixed bug where final boss would respawn after being defeated
[*] Fixed bug with selecting units in battle
[*] Final boss now has more info about it
[*] Fixed bug with temporary curses
[*] Fixed message about aura of protection in battles
[*] Fixed tooltip with total ammo
[*] Fixed glitch with item stacking in inventory
[*] Updated some secret diseases+fixed their tooltips
[*] Fixed death spawn ability where the owner would incorrectly transfer their AI to their spawns
[*] Tweaked unit upgrades formula
[*] Fixed blessed grandma blessing
[*] Rebalanced heroic spear
[*] Improved random events UI
[*] Random events now have more chances to appear later in the game
[*] Fixed damage popups with splash damage ability
[*] Fixed damage popup with thorn ability
[*] Low level curses now have shorter duration
[*] Rebalanced loot for lower level battles
[*] It's now not possible to get the same unit and equipment reward twice in the same run (on the overworld)
[/list]