A quick collection of bug fixes for the previous update!
[h1]Patch Notes[/h1]
[b]Quality of Life / Accessibility[/b]
[list]
[*] Sector generation should now be more stable as process is re-seeded as it generates.
[/list]
[b]Bug Fixes[/b]
[list]
[*] Fixed null pointer when adjusting camera zoom or other settings.
[*] Rescue encounters will no longer play dialog when already complete.
[*] Fixed buttons not showing for quick sell overlay on lower UI scales.
[*] Fixed frame rate drop when adjusting camera zoom using control bindings.
[/list]