Update 0.7.1 - Quality of Life

Star Vortex

Humanity is fighting wars on all fronts only to be ambushed by a new enemy. As a combat pilot, you must protect the mothership and escort it back to Earth to warn them of this new threat. Upgrade your ship, salvage ancient technology, and turn the enemy's weapons against them.

Just a smaller update this time but I didn't want to delay some QoL changes and bug fixes. Just a reminder if you have feedback please let us know, almost all these changes were requested by our community! It's never too late to join us on Discord: https://discord.gg/BMwM8zB9yw [h1]Patch Notes[/h1] [b]New Features / Content[/b] [list] [*] Added Unity Analytics for collecting anonymized data but only if you agree to the request on load. [/list] [b]Balance Changes[/b] [list] [*] Invaded intercept encounters are now guaranteed rare rewards from Species-XI. [/list] [b]Quality of Life / Accessibility[/b] [list] [*] Dialog display now only pauses the game if an enemy ship targets you while you're reading it. [*] Removed audio from layer / rotation buttons in ship design when using keybindings. [*] Added new setting 'Small Ship Bar' to remove the hull / shield / heat and save vertical space. [*] Swapping weapons directly will no longer reset linked status on slots. [*] Offset upgrade tooltips down a bit so upgrades below can still be seen and clicked. [*] Added extra dialog after defeating a boss with the help of the mothership. [*] Moved major event banner (level up, arrival, encounter complete) down and made it smaller. [/list] [b]Bug Fixes[/b] [list] [*] Fixed pulse crit damage upgrade reducing damage instead of increasing it. [*] Hyperdrive jump countdown no longer displays on top of panels if opened during jump. [*] Pulse weapons will no longer damage your own projectiles (missiles, mines, etc). [*] Fixed null pointer when dragging a weapon to replace an equipped Shield Ward. [*] Fixed issue where selected weapon on ship bar would lose it's yellow highlight. [*] Fixed description off starting ships to say correct weapons. [*] Fixed controller navigation when dealing with upgrade tooltips. [*] Removing a slot unlock upgrade will now unequip the slot if it is in use. [*] Overheat warning sound volume is no longer effected by interface volume setting. [*] Mission collect can no longer be clicked quickly to get multiple rewards. [*] Level up banner now correctly displays if you level up by collecting missions. [/list]