Update 0.6.3 - Hotfix

Star Vortex

Humanity is fighting wars on all fronts only to be ambushed by a new enemy. As a combat pilot, you must protect the mothership and escort it back to Earth to warn them of this new threat. Upgrade your ship, salvage ancient technology, and turn the enemy's weapons against them.

Nothing major in this update, just trying to quickly fix some bugs players found in the previous version. Not least of which is that the game's default starting language was apparently set to German. [h1]Patch Notes[/h1] [b]New Features / Content[/b] [list] [*] Improved version information showing current live versions for comparison on menu. [/list] [b]Balance Changes[/b] [list] [*] Resistance modifiers on weapons now range from 5% to 10% instead of 1% to 2.5%. [*] Increased control factor on drone thrusters so they slide about less when aiming. [*] Smog clouds and large plasma projectiles now destroy missiles without destroying themselves. [/list] [b]Quality of Life / Accessibility[/b] [list] [*] Latest news is no longer pulled remotely and is now auto-translated to supported languages. [*] Adjusted brightness of drone beams and Freeze Ray beam. [*] Reduced brightness of Leech Ray beam. [*] Reduced volume of beacon sound effect by 50%. [*] Added sound effect and particles to hyperdrive jump arrival animation. [/list] [b]Bug Fixes[/b] [list] [*] Baldur and Hodr must now both be destroyed before loot drops or the mission completes. [*] Baldur and Hodr now summon Phantom ships when enraged not Skeran. [*] Overcharged Thruster now has correct +10% heat resistance. [*] Leech Ray now correctly generates heat when used. [*] Music player now correctly loops songs when they finish playing. [*] Nightfall no longer has ambient music when fighting the Outcast Griffin. [*] Some smaller ship parts now vanish instantly when ships are destroyed. [*] Fixed weapons displaying in the wrong place on boss / elite images. [*] Hitting escape to cancel a hyperdrive jump will no longer bring up the pause menu. [*] Fixed translation issue with line breaks in patch notes. [*] Fixed display of weapon ranges when range is infinite. [*] Proton Torpedo Launcher now shoots slightly straighter, still needs improvement. [/list]