Update 0.3 - Corrective patch #1

Synergy

An ecosystem City Builder in a unique world. Build your settlement, manage your workers and optimize your resources. Analyzing your environment, spreading new plants, and harvesting them are key to prosperity.

[h2]Bug Fixes[/h2] [list][*] Fixed a bug causing a softlock on reload when a Research notification was not loaded correctly [*] Fixed freezes where the system trying to update the score when destroying or replacing a paths by clay road (paths are no longer taken into account in the district score calculation) [*] Fixed typo in the tutorial [*] Fixed plural forms in various languages [*] Corrected text "be entirely in range" to "be in range" across all languages (previously fixed in FR and EN) [*] Update the way where Flying Fauna were spawning as they were appearing too frequently[/list] [h2]Explorer Hut[/h2] [list][*] Added feedback for “inventory full” and “missing transporters” when resources cannot be withdrawn [*] Enabled prioritization of inventory movement in the explorer hut over others[/list] [h2]Visual Enhancements[/h2] [list][*] Improved shadow rendering for fauna and tall buildings [*] Enhanced textures for the Hall of Wisdom and Pharmaceutical Factory[/list]