The Monster Halloween Patch 2.0.3.3

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32385683/375805461a0a408ec468003141358182e71c0fef.png[/img] [b]Dev Blog/New Patch 2.0.3.3[/b] Happy Halloween! YES! The biggest content patch since EA release. Super excited to get this into everyone's hands. Got a lot of new content for ya just in time for Halloween! I have also made some general balance changes and regular bug fixes, those will be included in the patch notes below. [i]This is an optional update, to opt in right click Uagi-Saba in your Steam games list. Then click properties, click betas, then click "select the beta you would like to opt into" and select "uagitest". This content will go live for the default build November 10th.[/i] I hope you enjoy the new patch, stay safe this Halloween. UG [u]Mystic Skill System[/u] After a long wait the mystic skill system is now live. All three skills that can be taught to mystics will help the player progress towards the end game. The three skills are "Smash", "Repair" and "Far Sight". First to even teach a skill to a mystic the mystic must have an intelligence rating of 4 or above. Depending on what skill you want to teach you also need to have a high enough rating of the corresponding stat. Smash (Strength) Repair(Intelligence) Far Sight (Wisdom). [u]Skill Objects[/u] New objects have been introduced to be used with the new skill system. Giant Stones- Giant boulders that can be broken apart with the Smash skill. What might you find? Broken Computers-Use the Repair Skill to fix these old computers and learn more about what happened to sanctuary before the meteor hit. Memory Objects-Use the Far Sight skill to read into old memories attached to these special objects. These objects have a swirling blue green orb above them. WARNING these can be destroyed and lost forever when renovating a room. [u]End Game[/u] With this patch I decided to lock the Great Machine button to restrict players from ending the game after they have met the requirements, That will be coming in the next patch. I still wanted to introduce the skill system though in case players wanted to play around with it a bit and discover some hints about ending the game. -If you would rather wait to see the ending complete I recommend waiting for full release November 30th to update. -Requirements needed to end the game I will not disclose. [i]"Hints can be found within the memories."[/i] [u]New Body Part Coloring System[/u] I am happy to finally introduce the new body part coloring system. Previously a mystics entire body was colored with one tint based off three color genes. Now with the new system each individual body part has it's own three color genes. This vastly increases the possible mystic look combinations and makes each mystic really feel unique. [u]New Room Biomes[/u] Originally for this patch I was only going to include the new vine room biome but since I finished the ancient room biome in time I thought I would hand that over as well. Bordered with old runes these warm rooms are filled with flat glowing stones, inspired by my love for Mignola and Guillermo. Come with their own spawns and a new plant species. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32385683/200db4853431024f3129fa06aef60f58b3275747.jpg[/img] 03AI7-HG3RG-CIBZX [u]New Plant Pack[/u] The first plant pack to be introduced into sanctuary. One new plant species has been included for each room biome type. For the default rooms biomes the "Cave Blades" hearty grass sharp enough to cut skin. For the cool vine biome, the "Stone Suckers" barnacle like growths that suck minerals from the stones they grow from. Lastly for the muggy ancient room biome I have created the "Fingers Of The Beast" a worm like tube plant that dances slowly in the dark. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32385683/356bceeea993ccba82254500d05935a26a5bd1d6.jpg[/img] [u]Full Release[/u] A little more than a month till full release on Steam, November 30th is the planned date! Up until then I will be working on a few last minute things. Here is a list of what to expect next patch. -The in game achievement system will be finished, currently is locked. -Player will be able to press the button on the Great Machine and end the game if they meet the requirements. -Finishing the two animated end game story screens. -More balance changes. -More added to the tutorial. -Completed Art book for Uagi. Patch Notes From 2.0.3.3 -Added new "Other Upgrade" Self harvesting Fermentation tanks. -Fixed problem with back cloud and haze creators not destroying with room renovations, would create overlapping clouds and haze. -Increased the distance at which essence extractors receive a synergy bonus ic close to other extractors. -Mushroom Gardens now cost 5 stone instead of 10 stone. -The Improved mushroom farm upgrade now costs 75 Lore and 200 Essence instead of 150 Lore and 250 Essence. -Added different color text within the info section of the HUB for easier reading. -Added info about the skill system and skills within the HUB info section. -Added info about holding shift to move camera faster in the HUB info section and in game controls menu.