"Each Is Unique" Patch 1.0.3.2

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32385683/375805461a0a408ec468003141358182e71c0fef.png[/img] [b]"Each Is Unique" Patch 1.0.3.2[/b] Greetings, Hope everyone has been enjoying their time in sanctuary. Pretty excited with this new patch, got a few new major changes along with some important bug fixes. One of the more important additions is the new mystic "Trait System". Mystics now have a small chance to be born with a "Trait" gene, a unique perk that can effect your mystic in negative or positive ways. A couple examples, the "Brute" trait will increase your mystics strength stat. The "Long Runner" trait will drastically increase your mystics lifespan. A total of twelve traits have been added and more are to be added in the future. Currently trait bonuses stack so if parents pass the trait on to their children the offspring will receive 2x the bonus. This opens up some interesting new ideas and possibilities for the future. In preparation for the coming mystic skill system I have also added two new main stats, Strength and Wisdom. Stats are also passed down from parent to offspring. Both Traits and Main Stats can be seen in the mystics HUD. Another big change, all of the machine module buttons have been updated and all reflect their stages with similar colors. Green (Ready To Run) Orange (Running) Purple (Ready To harvest). I have completely redone all of the mini map icons. The old ones made no sense and were very confusing. The new icons are more visually descriptive. Patch note list below, some things above are covered again below. Currently planning for a full release sometime in December, thanks again for all of your support. UG [b]Patch Notes 1.0.3.2[/b] -Fixed problem where player could press the name card button multiple times even when the mystic HUD was already open. -Added click sounds for clicking out of the mystic HUD. -All new mini map icons. -Fixed problem where some objects would not show their icon on the mini map. -Fixed problem where some mini map icons would draw in the wrong place. -Fixed problems with furnaces disappearing. -Fixed issues where upgrade buttons in the HUB upgrade screens were not displaying correctly, some would highlighted for upgrade when player did not have the required resources. -I have completely re-worked all buttons for most machines. The forge, furnace and stone oven have all had their button art and colors changed. Should be easier for the player to tell what stage their machines are in. "Green Off, "Orange" Running, "Purple" Finished, ready for harvest. Furnaces only have orange and green, "on" and "off". -Fixed problem where multiple gene packets could be created off one mystic of the same sex after a gene packet had previously been destroyed. -Clicking on build nodes will now destroy gene packets, clicking the backspace key will also cancel a breed. -Fixed problem where naming a mystic would also re-name the mystic above or below. -Workers will now eat and drink less frequently. -Worker goodies are given out less often. -Fixed problem where name change button for mystics could not be pressed. -Added two new main stats, Strength and Wisdom. These will effect the skills coming in the next big patch.