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New Patch 1.0.2.2 8/8/2018
Greetings,
Been crunching hard the past couple days to get through all of the bugs. I have changed many things based on player feedback as well. Some of the main issues still involved major bugs but many players were having a hard time finding enough of certain resources etc. I have made a few tweaks to balance and object spawn rates.
Players have also been having a hard time understanding mechanics due to me not providing enough information, to help with this I have added more bits of info here and there within the tutorial and HUB info screens. Another major addition is the color changes to temp text in the UI. The text will now change color based on the temp in sanctuary, this should better help the player visually understand safe and stable temp levels.
We have gotten through most of the major bugs and Uagi is now pretty stable. I can really start to concentrate on more player feedback and new content. I cannot guarantee it but the next patch should be on a different branch, so the player can choose whether or not to update.
I know balancing is not yet perfect, that will take a while to tweak. I will continue to make patches and things should get smoother. I hope these changes will make your Uagi experience a bit more enjoyable. UG
-Fixed problem where build buttons would not play a click sound when destroying with left mouse.
-Stone piles now give larger amounts of stone when harvested.
-Fixed problem where one of the tutorial boxes at the tutorials start was being skipped. The one covering harvesting resources (stone, mushrooms etc.).
-Junk piles now have a chance to give out multiple resources, including more stone.
-Adult mystics now generate 5 essence instead of 10, baby mystics now generate 2 essence instead of 5.
-Water pools now generate less water per cycle.
-Fixed problem where player could drag camera while HUB menu screen was open.
-Changed the spawn position of the HUB screen tutorial box, also fixed problem where player could not close it by clicking the "x" close button.
-Fixed problem where intro crystal text would still show if player opened the HUB screen.
-Added click sounds when player uses mouse wheel up/down when in the controls sections or options section of the in game menu.
-Completely re-worked the in game main menu screens. Fixed all of the bugs involving closing menus, switching screens etc. and no more overlapping click sounds.
-The player can now close the in game main menu screens using mouse wheel up/down, middle mouse, the movement keys and the right mouse button.
-The temp text in the upper right HUD will now change color based on the temp in sanctuary.
Blue "Cold" Green "Stable" Orange "Hot" Red "Very Hot". This should make it easier visually for the player.
-Title screen music now fades in properly.
-The Main Menu screen can now be opened AND closed using the menu button bottom right.
-Can now close the HUB menu with RIGHT MOUSE.
-Can now close lore book text boxes with right mouse.
-There were problems with many buttons/objects not destroying correctly while using AZERTY mode. Fixed most of the issues involving this.
-When using mouse wheel to zoom in mouse now stays centered to location zoomed in on.
-The lore cost of the ASDS module upgrade has been increased from 100 to 250.
-Cleaned up the title screen a bit.
-Added new background sound effects.
-Fixed problem where player could open recycle button if right clicking out of the main menu.