A fast-paced strategy game, which takes the weighty decisions of a 4X and stuffs them into an action-packed 60 minutes. Build a deck capable of founding civilizations which can develop economies, research new technologies and conquer all before you. Single-player and online multiplayer.
Hello,
We are back with a new exciting update! We hope you are ready to grab your most trusted general and join forces against teams of AI! Not only that, but we have also added controller support if you want to take being an armchair general to the next level! - AND that's not all! We will be discounting Hexarchy for the duration of the Steam Deck Builder Fest! Allowing you and your friends to pick up Hexarchy with a 30% discount starting March 25th!
This update adds one of the most anticipated features to the game! The CO-OP update has been in the works for a little while and we hope you enjoy it as much as we do! The update includes:
[h3][b]Multiplayer Cooperative[/b][/h3]
You will now be able to team up with another player to take on 1 or more AI teams, work together to achieve a combined score and win on points, or mount an unstoppable force and march it straight into the enemy lands!
[img]{STEAM_CLAN_IMAGE}/39225023/3b1b4044d2b16f353a67a09f68b4cb729317a8ed.jpg[/img]
[h3][b]Single Player Teams[/b][/h3]
You will not only be able to play CO-OP with other players but you will also be able to play Singleplayer team games where you can team up with an AI and take on one more AI teams.
[h3][b]Full Controller Support[/b][/h3]
You will also be able to play Hexarchy using your controller of choice! If you want to lay back on the couch and play in comfort, or if you simply just prefer using a controller over keyboard and mouse you now have that option! With our official layout, we recommend using the DPAD for navigation but feel free to experiment with different layouts and let us know your feedback.
[h3][b]Balance changes[/b][/h3]
We are also bringing in a host of balance changes, check out the patch notes below for full details!
Join us on Discord to be the first to hear about our future updates!
[url=https://discord.com/invite/rySTNdz]DISCORD[/url]
[h1]Patch Notes for Update 1.1.926[/h1]
[h3]New Game Modes[/h3]
[list]
[*] [b]Multiplayer Cooperative[/b] - play on a team with human players against one or more AI teams
[*] [b]Single Player Teams[/b] - play on a team with other AI players against one or more AI teams
[/list]
[h3]Team Play Rules[/h3]
[list]
[*] Each player still chooses their own civilization
[*] All Wonder bonuses are shared
[*] Cannot build duplicate Wonders with teammates, even on the same turn
[*] Victory points are shared
[*] Victory points required to win are multiplied by number of civilizations per team
[*] Vision is shared with teammates
[*] Cannot attack teammate units or cities
[*] Cannot claim teammate territory
[/list]
[h3]Controller Support[/h3]
[list]
[*] Full controller support without use of mouse and keyboard
[*] Recommend using DPAD for navigation with our official layout but joystick mouse can also be used
[*] More improvements are planned - please give us your feedback
[/list]
[h3]Balance[/h3]
[list]
[*] All Technology hammer costs increased by 1-2 hammers
[*] Paying to move a citizen makes moving the citizen free for the rest of the turn
[*] AI tweaks
[/list]
[h3]Misc[/h3]
[list]
[*] More multiplayer data usage optimizations that should improve performance
[*] New City, Holy Site, and Hut card illustrations
[*] Added glow effect to Destroy Card button if no cards destroyed yet this turn
[*] Dotted lines that indicate citizens working hexes are now bold for a city when the city hex is selected
[/list]
[h3]Fixes[/h3]
[list]
[*] Fixed issue where building an improvement on a hex would remove Battlefields
[*] Fixed an issue where city pillages would remove nearby Battlefields
[/list]