A fast-paced strategy game, which takes the weighty decisions of a 4X and stuffs them into an action-packed 60 minutes. Build a deck capable of founding civilizations which can develop economies, research new technologies and conquer all before you. Single-player and online multiplayer.
[h3]Misc[/h3]
[list]
[*] Turn limit reduced for most game lengths
[*] Ranked multiplayer games on Continents map type will no longer have a player with their own continent unless all players do
[*] Various optimizations that improve late game performance
[*] Border growth events are faster without "Fast Events" enabled
[*] Shortened title screen load times by a few seconds
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[h3]Multiplayer Stats File Changes[/h3]
[list]
[*] More information is available in the player_stats_.json that is created after a multiplayer game
[*] File location: C:\Users\\AppData\LocalLow\Main Tank Software\Hexarchy
[*] Added turn by turn player score breakdowns
[*] Added resources gained from an order
[*] All research orders are logged, including Great Library researches
[*] Orders for buying and selling resources now include the resource bought or sold
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[h3]Fixes[/h3]
[list]
[*] Fixed glitch that could occur when researching at a tech after loading a saved game
[*] Fixed a rare issue with AI order generation that could cause the game to get stuck
[*] Fixed an error that could occur when clicking the "Retry" button in the menu immediately after a turn starts
[*] Fixed issues related to quitting back to title screen immediately after a disconnect
[*] Fixed an issue that occurred when East India Company captures a Holy Site
[*] Fixed an issue for some text in Korean
[*] Various other minor error fixes
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