The Dreaded Lurgy

Monsters Loot Swag

BLAST MONSTERS -> WIN LOOT -> GET SWAG. Top-down, twin-stick, power-up collectathon shooter.

[img]{STEAM_CLAN_IMAGE}/41781053/77c64e354d774edab99085c4183457080ae4b8ac.png[/img] The [u[b]]Dreaded Lurgy[/b][/u] is a [b]Rare SWAG[/b] Power-up. It is an [b]Attack Based[/b] event which causes the targeted [b]MONSTER[/b] to succumb to the [u][b]Dreaded Lurgy[/b][/u]. The infected [b]MONSTER[/b] is highly contagious and will transmit the Dreaded Lurgy to any other [b]MONSTER[/b] who they come into contact with. However, after receiving the dark gift of the [u][b]Dreaded Lurgy[/b][/u], the victim is now immune from further infection. Annoyingly this is also a thing in real life, and I have spent the last month suffering from The Langshan-Po Lurgy - a free internet to anyone who gets the reference, but Gen-X (greatest generation) here, is probably just showing his age. Needless to say 3D vector maths, gimbals, quaternions, cpp and general cerebral activity, has been somewhat compromised with lurgy brain fog. In celebration at the cerebral degradation - which hopefully will only be temperory - I have revised, both the icon and the in-game activation event art, for [b][u]The Dreaded Lurgy[/u][/b]. However during this time, Steam has snuck out a new update to Steamworks (v1.56) ... which broke previous coded SteamGameServer::getAuthentication ːsteamfacepalmː - thank you Valve devs for the code comments which gave a good explaination of the new changes. ːsteamthumbsupː So, welcome to [b]MONSTER LOOT SWAG[/b] updated ... errrr ... 14? Which features a few changes. [list] [*] Update 14: update to 1.7.6.5 [*] Change: Updated Steamworks SDK to 1.56 [*] Change: Swag Parcel SFXemitters no longer delete when used up. [*] Change: Rare Swag Power-up The Dreaded Lurgy has icon and in-game event particle effect updated. [/list] Also congratulations to the player who got a rather good score to finish in 3rd place on the leaderboards behind myself, the devleoper, and the Manx Monster who helped with testing in 2nd.