Early Access Update 31

Monsters Loot Swag

BLAST MONSTERS -> WIN LOOT -> GET SWAG. Top-down, twin-stick, power-up collectathon shooter.

The DEMO has returned, after being fully upgraded to the new all singing, all dancing PBR engine, and it features the first level, the initial 4 starting catgirl cosplaying characters, and online Co-Op mode! The DEMO is downloadable from the store page, if anyone fancies a try. [img]{STEAM_CLAN_IMAGE}/41781053/c5ca565a916addd3ac3bfbb29bb2092df1cab51a.jpg[/img] Early Access Update 31 also includes a few changes and fixes to both the Default Game Build and the Beta Build. [olist] [*] Update 31: update to v.1.8.6.3 [*] Change: Default Release updated to engine version 1290. [*] Change: Beta Release updated to engine version 1304. [*] New: Return of the Demo, fully upgraded to the new PBR engine, featuring the first level and choice of the starting 4 cosplay characters, including 4 player online co-op mode. Previously it had been removed due to being built with the outdated, pre-PBR engine. [*] Fix: Custom keybinds were being saved in an outdated format. [*] Change: All 212 animated materials are now using the new animFlag typemask display format. [*] Fix: LightFlameLinesMagenta16_dds material asset file was in the wrong directory, now reunited with correct assets. [*] Fix: Removed duplicate setCosplay function for gameConnection to call serverConnection. [/olist] ːcorblimeyguvnorː