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Welcome to the 13th Early Access update of Monsters Loot Swag!
There are a whole range of tweaks and bugfixes in this update, most of them dealing with how audio works, after the big openAL change in the last update - which can be seen [url=https://steamcommunity.com/games/1789310/announcements/detail/3680043140517227510]here[/url]!
Whilst fixing some artifact issues on the portraits of the Level 7 Boss, Zorra, also made a small change and gave her a smile. You never saw Zorro sulk, so why should she?
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Before ... and after!
On to the changelog!
[olist]
[*] Updated to version 1.7.6.2.
[*] Fix: Swag parcel audio track and audio emitter were using the same local variable on creation.
[*] Fix: Single Audio Description of reference distance was higher than maximum distance.
[*] Change: All Audio Reference Distance are now half of maximum distance to give better transitions when moving quickly left to right.
[*] Change: Swag parcel audio emitters no longer delete after use, as I was still concerned that the Out Of Range Array warning might once again rear it's ugly head.
[*] Fix: Removed artifacts on level 7 loading screens.
[*] Change: Portraits of Zorra the Level 7 Boss now feature her with a smile.
[*] Fix: Removed debug console spam for buying swag.
[/olist]
That's it for March 2023, which has predominantly been a month of audio fixes.