SRPG Studio 1.300 Update Released!

Hello, everyone! We have now released version 1.300. [h1]New Feature:[/h1] [list] [*]Added custom-difficulty.js to the official plugin. Use this when you want to increase the "Bonus Exp Rate" when the game is difficult. [*]Added $config-gohome.js to the official plugin. You can return to the tile scene at any time from the map. [*]Added terrain-skillcondition.js to the official plugin. Terrain skills can only be added under certain conditions. [*]The magic number in the final argument of drawFixedTitleText in the script has been made into a function. [/list] [h1]Bug Fixes:[/h1] [list] [*]Fixed a bug that, in very rare cases, prevented erased units from reappearing. [*]Fixed a bug in which text added by a dynamic event command could not be displayed in the backlog. [*]Fixed a bug when handling transparent chips in "Control Map Pos" of "Extensive Command". [*]Fixed a bug in which state was not released when a unit was defeated by an event command. [/list]