Hello, everyone!
We have now released version 1.297.
[h1]New Features:[/h1]
[list]
[*]Changed so that when "Remove Unit" is executed, it does not delete the turn state.
In other words, if a erased unit is reintroduced on the same map, the turn state is maintained.
When proceeding to the next map, the turn state will be cleared.
[/list]
[h1]Bug Fixes:[/h1]
[list]
[*]Fixed a bug that caused "Overlapped" to be ignored when reappearing an erased unit at the same location.
[*]Fixed a bug that caused FastObjectToString to fail when \n was included in a string.
[*]Fixed a bug when executing "Execute Script" with "Extensive Command".
[/list]