Spriter makes it easy for anyone, regardless of experience, to create 2D game animations using a technique called Modular Animation. Individual sprite pieces can be attached to bones and then easily animated with the powerful, yet easy to use toolset.
[h2]0.9.3[/h2]
[h2]Change Log[/h2]
[b]Additions[/b][list][*]Major UI Overhaul[/*][list][*]Introduced dockable, floatable, and resizable panels for enhanced customizability[/*][*]Added menu items to toggle panel visibility and reset to the default panel layout[/*][/list]
[*]Redesigned Z-Order Panel[/*][list][*]Improved usability with a persistent interface, but kept convenience right-click option to adjust z-order without navigating to the panel[/*][*]Automatic zooming of the z-order panel based on its width[/*][/list]
[*]Redesigned Image and Sound Palettes[/*][list][*]Improved usability with a persistent interface[/*][*]Now features easier folder navigation with buttons to navigate to project root or parent folder[/*][*]Added a blue outline to the mesh and the panel to indicate "Add Swappable Image to Set" mode[/*][*]Added a lock toggle to stay in "Add Swappable Image to Set" mode[/*][/list][/list]
[b]Changes and Enhancements[/b][list][*]Extended top menu bar across the entire screen[/*][*]Temporarily removed video help[/*][/list]
[b]Bug Fixes[/b][list][*]Fixed a bug where upon loading a project, textures applied to existing meshses would tile if the mesh cage was adjusted[/*][*]Fixed a bug where adding swappable images to a mesh would add a separate z-order entry for the alternate images[/*][/list]
[b]Known issues[/b][list][*]Non-mesh children of strokes don't update in real-time when using ik[/*][*]Visual bug when images armed for adding swappable image and mesh in reposition mode[/*][*]Some pop-up ui elements appear below panels[/*][*]Z-order window images do no change when mesh images are swapped[/*][/list]
[b]New Z-Order Window:[/b]
[previewyoutube=Tx7pzUkKTqU;full][/previewyoutube]
[b]New File Palette:[/b]
[previewyoutube=0a4hTu6UaVY;full][/previewyoutube]
[b]Automatic character setup with swappable images with PSD file: [/b]
add "__swap" to a group name to set up those images as swappable)
([previewyoutube=P_qAS1m9Ecs;full][/previewyoutube]