Spriter makes it easy for anyone, regardless of experience, to create 2D game animations using a technique called Modular Animation. Individual sprite pieces can be attached to bones and then easily animated with the powerful, yet easy to use toolset.
[h2]0.9.7.2[/h2][h2]Change Log[/h2]
[b]Bug Fixes[/b][list][*]Fixed a bug where video exports were locked to the frame length of the animation, ignoring framerate export settings[/*][*]Fixed a bug when loading some projects, which led to irregular behavior in specific meshes under certain conditions[/*][*]Fixed a visual bug where undoing or redoing changes to a the rigging cage for meshes wouldn't update the cage on screen[/*] [/list][b]Known issues[/b][list][*]Non-mesh children of strokes don't update in real-time when using ik[/*][*]Visual bug when images armed for adding swappable image and mesh in reposition mode[/*][*]Some pop-up ui elements appear below panels[/*][*]Z-order window images do not change when mesh images are swapped[/*][/list]