Season 10 Spring Update

Quake Champions

Step into the Arena. Compete against players from around the world in this fast-paced shooter that combines the dark mythos of the original Quake with the skill-based competition of Quake III Arena. Become a Champion.

[img]{STEAM_CLAN_IMAGE}/30423540/f3d013b15745e26b07f4ae37015634ab85c5b7cc.jpg[/img] Springtime is the perfect time to update your wardrobe with all-new Vanity items in the Season 10 Battle Pass! Retro is in with Champion and weapon vanities inspired from classic Quake games, like the Quake III “[b]Last Judgement[/b]” Rocket Launcher and the Quake “[b]Fiendish Hood[/b]” for Ranger. Plus, this season brings another round of updates and bug fixes! [h1]UPDATE HIGHLIGHTS[/h1] [h2]Season 10 Battle Pass Rewards[/h2] [list] [*] [b]TERMINATOR[/b] - Quake III Arena Legacy Shotgun [*] [b]LAST JUDGEMENT[/b] - Quake III Arena Legacy Rocket Launcher [*] [b]CAMPER GONE FISHING[/b] - Backpack, Fishing Rod, & Dopefish Ranger Vanity [*] [b]SPOILS OF ARMAGON[/b] - Quake Scourge of Amagon-themed Ranger Vanity: Mjolnir and Horn of Conjuring [*] [b]ENFORCER HELMET[/b] - Quake Enforcer-themed Ranger Vanity [*] [b]FIENDISH HOOD[/b] - Quake Fiend-themed Ranger Vanity [/list] [img]{STEAM_CLAN_IMAGE}/30423540/9c3b0a4d84750f2a7fc61c6f09dbeb51be5b84fc.jpg[/img] [h2]New Weapon Shaders[/h2] Basic weapon shaders for Terminator, Last Judgement, and Peacemaker weapon Vanities have been added. [h2]Map Updates[/h2] [list] [*] [b]Corrupted Keep[/b] [list][*] Fixed exploitative hiding spot outside the shard hallway ring-out[/list] [*] [b]Deep Embrace[/b] [list][*] Fixed Dire Orb exploits near Heavy Armor [*] Updated collision near Heavy Armor oil lamp where some players could previously get stuck[/list] [*] [b]Exile[/b] [list][*] Redid map lighting – darker environment with improved contrast [*] Updated all map collision, fixing issues that included getting inside walls, jump pad behavior, and spawning below the floor [*] Updated bot navigation[/list] [*] [b]The Molten Falls[/b] [list][*] Updated collision to fix an exploit near the Rocket Launcher wall[/list] [/list][h2]Champion Updates[/h2] [list] [*] [b]Death Knight[/b] [list][*] Increased fireball damage from 20 to 25 each [*] Increased fire trail time from 5 to 7 seconds [*] Added 30 knockback (fireball projectiles) [*] Removed splash damage falloff[/list] [/list][h2]Miscellaneous Updates[/h2] [list] [*] [b]Capture the Flag[/b] - Restored the mercy limit to take effect in Round 1 [*] [b]Mecha Sorg Vanity[/b] - Added missing gore to Sorlag’s Mecha outfit. Now fully gib-able! [*] [b]Shambler Arm Vanity[/b] - Added a firing animation to the shambler hand & fingers. [*] [b]Old Painless Heavy Machinegun[/b] - The chaingun model will now lower out of view when zooming in [*] [b]Terminator Super Shotgun[/b] - The Q3 Shotgun now has a pump-action reload animation [/list]