S2ENGINE HD 2024.0.4

[h2]RELEASE NOTES[/h2] [list] [*] [b]NEW[/b]: Added "SelectObjectsInRange" GameMachine action. [*] [b]NEW[/b]: Added "NormalClampHi" and "NormalClampLow" parameters into STX texture normal maps. [*] [b]NEW[/b]: Added SceneParamFloat track type in cutscene editor. [*] [b]NEW[/b]: Added "CutsceneGotoFrame" GameMachine action. [*] [b]IMPROVEMENT[/b]: water caustics for lake objects now take into account the lake shape. [*] [b]IMPROVEMENT[/b]: now in-editor navigation inside viewports doesn't stop when reaching the edges of the viewport. [*] [b]BUGFIX[/b]: Text3D object isn't rendered if sky is disable and DrawPreFX flag is checked. [*] [b]EGP[/b]: Added "EGP_SHOW_COMMANDS_SYNC" message to PlayerCharacter. [*] [b]EGP[/b]: Added "EGP_HIDE_COMMANDS_SYNC" message to PlayerCharacter. [*] [b]CEMETERY2[/b]: Fixed normal maps acne artifacts [/list] Stay tuned, PROFENIX STUDIO