[h2]Release notes[/h2]
[list]
[*] [b]BUGFIX[/b]: Zombies in zombie pack lock player forever.
[*] [b]NEW[/b]: Now spawner changes the random seed every time it is initialized, improving its randomness.
[*] [b]NEW[/b]: Spawner randomness now is also on spawning locations.
[*] [b]BUGFIX[/b]: ResetXform operation in model Editor doesn't reset tangent transforms causing wrong normalmap computations.
[*] [b]BUGFIX[/b]: Potential leak in the animations job.
[*] [b]NEW[/b]: Added new "RecomputeTangents" option in the EditVerts tab of the model editor.
[/list]