S2ENGINE HD 2024.0.3

[h2]RELEASE NOTES[/h2] [list] [*] [b]NEW[/b]: Added "IsAnyInputPressed" GameMachine action [*] [b]NEW[/b]: New parameter "PushTreshold" in Character object class [*] [b]NEW[/b]: Added parameter "FadeDuration" in LoadSceneTrigger object class [*] [b]NEW[/b]: Added parameter "FadeDuration" in LoadSceneSwitch object class [*] [b]BUGFIX[/b]: some MessageBox crashes when clicking on OK button. [*] [b]BUGFIX[/b]: if you try to attach an object to another without using first The pick node dialog the editor can crash [*] [b]BUGFIX[/b]: If you use the pick object dialog to set a string parameter of a gameMachine loaded into an object the engine can crash [*] [b]BUGFIX[/b]: On Geforce cards TerrainMesh objects produce graphics glitches (black flickering triangles on the whole screen) when TimeBasedLod flag is set. [*] [b]EGP[/b]: Added "instancesCount" parameter in ItemTAG and DocumentTAG class objects [/list] Stay Tuned, PROFENIX STUDIO