Rocket Cave Adventure Update 1

Rocket Cave Adventure

Rocket Cave Adventure is a physics-based roguelite where you control your craft through procedurally generated caves. How far can you make it? Better yet, how good are your flying skills?

Hello, I've been working on a few features, bug fixes, and tweaks to the game. This update is only in the beta branch of the game! The main branch of the game will only be updated once a month or so for stability reasons. Features: [list] [*] Added skill: Skill Point Fiend [ Leveling up costs 1 less XP per mastery ] [*] Added skill: Recovery+ [ More invincibility in between taking damage per mastery ] [*] Added hint system in between loading levels to teach the player small things [/list] Small tweaks: [list] [*] Air vents now scale properly based on ceiling height [*] Air vents have a noise now [*] Floating mines are more visible [*] The tutorial bot + tutorial popup have been rewritten slightly to include the button UI in the bottom left [*] Updated pot and crate gold tables to give less gold [*] Less falling rocks will spawn per floor [/list] Bugs fixed: [list] [*] Rocket + Helicopter noises would continue to play after exiting the level [/list] There are other small things that I forgot to write down. More updates to come soon! Thanks, Thomas boxedworks