This patch addresses those issues found over the past few days. Thank you to everyone for a good first week of RAM! Please continue to report bugs and give feedback, we will make sure any issues get addressed.
We are working on Update 1 for Early Access which will include more large scale adjustments (like Tachi buffs). We expect this update to be released mid-late December, we’ll have more information soon!
Adjustments:
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[*] Added re-read tutorial to the fishing menu
[*] Replaced screenshake toggle with a slider
[*] Adjusted background dialogue slider speeds
[*] The info menu now layers over the upgrade selector
[*] Removed Swap Targeting timer on Gamepad
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Fixes:
[list]
[*] Fixed an issue where the background dialogue speed slider could make it have no delay
[*] Fixed an issue where Tachi would not draw a sword if you swapped in while it was slashing
[*] Fixed an issue where the Wave 20 unlock for Perimeter Defence would not trigger correctly (completing any wave 20 or higher will now cause the unlock)
[*] Fixed an issue where rebinding swap would cause the bumpers on gamepad to not change selection compatible menus
[*] Fixed an issue where multiple tooltips could appear when using the info menu in the shop
[*] Fixed some missing wall colliders and visual issues on some floors
[*] Fixed some visual issues with the Angler and Gladiator Deadlift skins
[*] Fixed some audio not being assigned to the correct channels
[*] Increased Map screen swap point size to address swapping issues
[*] Fixed some typos and strings
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