Cardboard Town is a city-building card game. Manage your resources, obtain upgrades, draw your cards and thrive! Random events, quest cards, and game modes make each run different.
Hello everyone!
We've updated the game with some frequently requested features.
Here's what's up with today's update:
[h2]You can now view your deck and discard pile[/h2]
[img]{STEAM_CLAN_IMAGE}/43157712/ba7259740ffada08edf40a7cb94c66fbb9be68d1.gif[/img]
No more memory-work! Just click on the deck / discard pile to show it's contents.
[h2]Disaster Phasing[/h2]
Some disasters are just annoying while some of them straight out destroys your town if you are unable to handle them. And in early game; sometimes you just can't as a fresh mayor.
So we've implemented "minimum levels" for disasters. Meaning: Game-ending disasters like Earthquake and Pipe Leak will now occur after City Level 4.
Interested in details? Here's the full list! (Subject to balance)
[list]
[*][b]Minimum Level / Disaster[/b]
[*] 4 Disease
[*] 1 Organized Crime
[*] 4 Job Crisis
[*] 1 Drought
[*] 5 Uncontrolled Migration
[*] 1 Luxury Embargo
[*] 1 Short Circuit
[*] 1 Ran Out Of Asphalt
[*] 3 Costly Maintenance
[*] 3 Inflation
[*] 1 Utterly Ruined Plans
[*] 4 Trouble Magnet
[*] 4 Pipe Leak
[*] 4 Thunder Craze
[*] 4 Useless Congress
[*] 1 Bureaucratic Disturbance
[*] 1 Bureaucratic Failure
[*] 4 Earthquake
[*] 1 Cursed
[*] 3 People's Will
[/list]
[h2]Reward Scrolling[/h2]
[img]{STEAM_CLAN_IMAGE}/43157712/6539b6338e87c3db1698ed30fbc7ad2517bdee37.gif[/img]
You've just completed your run and gained huge amount of levels, because you're awesome! But wait, because you are TOO awesome, rewards just won't fit into your screen...
Well, we've fixed that! Enjoy your rewards.
[i]Note: We know a lot of players want to know what they've unlocked so far (like, all of it) or what will be unlocked later. We're working on a UI to show that information to you in a later date.
[/i]
[h2]Loading Screen[/h2]
[img]{STEAM_CLAN_IMAGE}/43157712/b75a8af56278cf352c088252d70e326b984399e4.png[/img]
As the game got more chonky, loading is no loner instantenous. So we've added a cute little loading screen so you won't be required to look at the empty table for a couple of seconds.
[h2]Starting Hand balance[/h2]
We've removed "Change of Plans" from the initial hand pool and added one more "House" instead.
This will prevent most of the early game population issues and newbie players won't doom themselves by playing the Plan B card too early.
[h2]Upcoming: New Cards!![/h2]
After this QoL changes, we want to focus on adding more content.
We'll be working on Inudstry cards.
Industry will be an additional, objective resource just like Education.
Our plans include;
[list]
[*] 5 Industry Buildings
[*] 10 Industry Action Cards
[*] 4 Industry Upgrades
[*] 2 Industry Festivals
[*] 1 New Basic Action Card: Destroy an existing building
[*] 1 New Basic Festival
[*] 5 New Meta-Progression Levels
[/list]
We'll need some time to work on these features and will let you know when we make progress!
Thanks for playing Cardboard Town and all your support!
You can track our progress, give us feedback, or jump into conversation via our [url=https://linktr.ee/cardboard_town]linktree[/url].