Plebs has released for Early Access!

Today is finally the day [b]Plebs[/b] has been released for Early Access! I already have the next Nation in development which I hope to release in the next couple of months. The update will contain another fully playable Nation plus a new Campaign With this release the play-test has been closed - during the play-test a few changes were made: [list] [*] A 'Help' page has been added which has an overview of the basic features of Plebs, and can act as a starting point for new players looking to find their way in the game. [*] The help page can be opened with the 'H' key, or by clicking the button by the minimap. [*] Resolved a crash that sometimes occurred when first loading a level [*] Fixed the AI behaving slightly differently when a level was loaded a second time in some cases [*] Resolved some crashes when loading save files [*] Better handle cleanup of some objects when returning to the main menu [*] Resolved the AI not being able to harvest all of their resources in some levels [*] Resolved Plebs not being able to carry resources that harvester buildings place close to the edge of their land [*] Stop the AI from attempting to place buildings too far away from their land, or too close to enemies [/list]