Today is finally the day [b]Plebs[/b] has been released for Early Access!
I already have the next Nation in development which I hope to release in the next couple of months. The update will contain another fully playable Nation plus a new Campaign
With this release the play-test has been closed - during the play-test a few changes were made:
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[*] A 'Help' page has been added which has an overview of the basic features of Plebs, and can act as a starting point for new players looking to find their way in the game.
[*] The help page can be opened with the 'H' key, or by clicking the button by the minimap.
[*] Resolved a crash that sometimes occurred when first loading a level
[*] Fixed the AI behaving slightly differently when a level was loaded a second time in some cases
[*] Resolved some crashes when loading save files
[*] Better handle cleanup of some objects when returning to the main menu
[*] Resolved the AI not being able to harvest all of their resources in some levels
[*] Resolved Plebs not being able to carry resources that harvester buildings place close to the edge of their land
[*] Stop the AI from attempting to place buildings too far away from their land, or too close to enemies
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