PERISH Post Release Update #1!

PERISH

PERISH is a stylish 1-4 player FPS with a cross to bear. Slay hordes of creatures on the black sands of Purgatory and sell their gold-stained corpses to craven priests. Kill magnificent bosses and use the proceeds to gain entrance to Elysium, a place of cosmic revelations.

We would like to thank each and every one of you who has played, reported bugs and offered feedback so far. YOU make the game and we are your humble Orphic servants! This first patch will address some of the most pressing or immediate bugs and we will continue to assiduously scour the blackened sands of Purgatory to increase stability and address any issues that crop up over the next few days and beyond that in the weeks ahead. So to those who have already played, thank you so much and we'll keep you posted! Patchnotes 03.02.23 - v6322 - Fixed a bug where Forge Cyclops weapons would not disappear correctly after death, causing them to spin around the room - Fixed a bug where progress could be blocked in multiplayer if a statue was activated too soon - Fixed Orphic Rite achievements unlocking for the whole lobby instead of only for the player carrying the rite - Fixed the Persephone Rite not behaving correctly in multiplayer, denying people to fulfil their rite - Fixed a bug where Voice Activation was toggled on permanently in the main menu - "Buyer's Remorse" and "Window Shopping" achievements now unlock correctly - "Bank X-amount of Danake" achievements are properly tracking Danake count (unfortunately, you will need to earn the amount required by the achievement again) - Codex entry models for Labrys and Eos now display the correct double-edged axe and flame-sword instead of the old hatchet and khopesh models - Improved the EOS sign-in and invite flow on all platforms