Welcome to the new version v0.8, which makes the game more easy to understand where enemies are coming from and some UI changes.
[h2]Bad News[/h2]
Hey guys,
I have bad news, the game was sold only 14 times in 6 months, that´s why I was waiting so long to bring another update out...
The game want get changed a little bit, some stuff want get removed and planned stuff want never come into the game.
In next months I want add some achievements to the game, but then it´s finished and no more updates are planned.
[h2]Good News[/h2]
I have started another project some months ago, which I think, I want bring on steam too (it´s no more only a test-project)^^
The new project is a top-down-survival with more realistic graphics, more informations about it can be found in next months / years on [url=https://www.instagram.com/butter_fly_games/]instagram[/url] and [url=https://twitter.com/B_F_Games]twitter[/url]
[b]Let me know what you are thinking about the current state of this game and my future plans.
[/b]
Have a nice day
Thomas
[b]Bugfixes[/b]
[list]
[*] Fixed bug where wrong DOT damage amount got dealt
[*] Fixed bug, where it was possible to build behind invisible wall
[/list]
[b]Changes and new stuff[/b]
[list]
[*] Towers can´t be built anymore within 4 meters of invisible wall
[*] Added Mouse Sensitivity Settings
[*] Removed 2 tower hotbar slots
[*] Removed archer icon from character creation
[*] Increased wand attack speed by 100%
[*] Reduced wand damage by 50%
[*] Increased wand projectile speed by 50%
[*] Distance for picking up items increased by 50%
[*] Renamed hud values for spawned / remaining enemies
[*] Item Details are colored now by equipped state
[*] All values of equipped items are now orange
[*] Changed Help-Text in Level Selection to blinking
[*] Changed Enemies Incoming Text to blink
[*] Added Text for attacked objective on right side
[/list]