Patchnotes v0.8

Welcome to the new version v0.8, which makes the game more easy to understand where enemies are coming from and some UI changes. [h2]Bad News[/h2] Hey guys, I have bad news, the game was sold only 14 times in 6 months, that´s why I was waiting so long to bring another update out... The game want get changed a little bit, some stuff want get removed and planned stuff want never come into the game. In next months I want add some achievements to the game, but then it´s finished and no more updates are planned. [h2]Good News[/h2] I have started another project some months ago, which I think, I want bring on steam too (it´s no more only a test-project)^^ The new project is a top-down-survival with more realistic graphics, more informations about it can be found in next months / years on [url=https://www.instagram.com/butter_fly_games/]instagram[/url] and [url=https://twitter.com/B_F_Games]twitter[/url] [b]Let me know what you are thinking about the current state of this game and my future plans. [/b] Have a nice day Thomas [b]Bugfixes[/b] [list] [*] Fixed bug where wrong DOT damage amount got dealt [*] Fixed bug, where it was possible to build behind invisible wall [/list] [b]Changes and new stuff[/b] [list] [*] Towers can´t be built anymore within 4 meters of invisible wall [*] Added Mouse Sensitivity Settings [*] Removed 2 tower hotbar slots [*] Removed archer icon from character creation [*] Increased wand attack speed by 100% [*] Reduced wand damage by 50% [*] Increased wand projectile speed by 50% [*] Distance for picking up items increased by 50% [*] Renamed hud values for spawned / remaining enemies [*] Item Details are colored now by equipped state [*] All values of equipped items are now orange [*] Changed Help-Text in Level Selection to blinking [*] Changed Enemies Incoming Text to blink [*] Added Text for attacked objective on right side [/list]