[h1]Release-Day[/h1]
Hey there,
today I will release this game (february 20, 2020) as planned
[b]I want try to publish it at 02:00am UTC:[/b]
[list]
[*] PST 06:00pm (19th february)
[*] CET 03:00am (20th february)
[*] CST 10:00am (20th february)
[/list]
The times are not 100% guaranteed^^
I have no idea, if there is any limitation depending on steam, it´s my first game release...
[h2]New Map
[/h2]The new map of this update is called woodcutter camp, in mid of the jungle...
[img]{STEAM_CLAN_IMAGE}/36146593/4963b0b27eb8ce5467652332ae827137202a84bf.png[/img]
[h2]Patchnotes v0.6[/h2]
[list]
[*] Added new map "Woodcutter Camp"
[*] Inventory and LevelSelection can now be closed by pressing Escape
[*] Fixed bug with the route on ground, where the first route being visible even if the connected spawnpoint isn´t active
[*] Fixed bug on map 4, where the enemies got stuck sometimes on the road
[*] Changed Towers to decrease amount of resources when dismantled by 50% once after round was started since built ... before the resources got reduced by 25% every round
[*] Reduced Upgrade Cost of Towers
[*] Increased Upgrade Effect of Towers
[*] Replaced ExplosionRadius by Area Damage
[*] All weapons and attacking towers have now area damage instead of only attacking one enemy
[*] Changed completely all stats of enemies, weapons and towers
[*] Fixed bug where removed stats (by changing equipment) are still added to character´s stats
[*] Reduced amount of stats for each level, base is the same but only a part of it gets added for each level (25%) ... same for enemies depending on difficulty
[*] Reimported crosshair
[*] Increased size of crosshair
[*] Fixed some UI bugs, like wrong names, typos, etc.
[/list]
[b]Would be nice to get some feedback^^[/b]