Update v0.3a has arrived with some new features and bug fixes.
[h1]Content[/h1]
New map number 5 Arctic Research
[img]{STEAM_CLAN_IMAGE}/36146593/008b65aee7fbd0458c2301259227c932078e2317.png[/img]
New Attack Range indicator while building towers
[img]{STEAM_CLAN_IMAGE}/36146593/c124b674280724b9de37db8839d1cabc689cc240.png[/img]
Current resources on top and picked up stuff on right side
[img]{STEAM_CLAN_IMAGE}/36146593/87ef78d5d4a222faec29bf3fd91f31a9423bf7cb.png[/img]
Shop
[img]{STEAM_CLAN_IMAGE}/36146593/7be3ae3ec20b6a101f58a7053946abde9df4ba32.png[/img]
[h1]Full Patchnotes
[/h1]
[b]v0.3c[/b]
[list]
[*] Changed Snowmobiles and helicopter on 5th map to have random colors
[*] Changed Lobby-Shop to don´t remove items when clicked to create new items
[*] Changed Lobby-Shop subwidgets for inventory and equipment to have filters (like normal inventory)
[*] Changed chests which get spawned on new wave to have higher chance to spawn items (from 6.66% to 20%)
[*] Added functionality when game has been won, all towers are getting dismantled
[*] Dismantling towers, spawns the resources now on ground instead of giving to the players inventory
[*] Changed Game Objectives Health Widget to be in middle of objective
[*] Removed itch.io Link in mainmenu
[*] Fixed bug, where the resources and pickedup widgets get refreshed when new round started
[*] Fixed bug where items were able to equip from inventory, even if the required level is higher than the players level
[/list]
[b]v0.3b[/b]
[list]
[*] Fixed bug where shop icons wasn´t showing up
[*] Fixed bug with resources on top of hud resetted to 0 when wave countdown started
[*] Fixed bug with respawning chests who dropped only resources, but no equipment
[*] Reduced rarity drop chance slightly because of the shops
[*] Increased equipment drop chance from 10% to 17% (reduced resources chance from 90% to 83%)
[/list]
[b]v0.3[/b]
[list]
[*] Fixed bug where videosettings are not saved
[*] Added custom video-settings to mainmenu cameras
[*] Random amounts of waves changed to only calculate on difficulties higher than hard
[*] Increased random drop chance of epic, legendary and unique to drop 5 times more
[*] Fixed bug with towers have no damage type (like fire or poison)
[*] Fixed bug with towers don´t count dealt damage
[*] Added a new subwidget to hud, which shows all the items picked up
[*] Changed startup video settings to show outlining
[*] Changed startup audio settings to don´t be so loud
[*] Fixed bug where pickedup resources got shown in hud even if there´s 0 amount
[*] Fixed bug where pickedup resources has no name in hud, if dismantled towers
[*] Changed amount of dismantle resources of towers on each round start reduced from -50% to -25%
[*] Added text in Lobby which key opens level selection
[*] Changed attackrange visibility while building tower from decal to sphere
[*] Changed some armor random stats to be a little bit higher
[*] Changed max Framerate from 62 to unlimited
[*] Added checkbox Limit FPS to Video Settings Widget
[*] Added Slider Limit FPS to Video Settings Widget
[*] Added FPS-Frequency to Options Menu
[*] Changed FPS-Frequency on HUD to don´t show comma
[*] Added tooltip to character level in Inventory
[*] Added Lobby_Shop with some widgets
[*] Added Shopping_Wall Mesh and implemented to lobby map
[*] Added Shopping Icon Decal and added to Shopping_BP
[*] Fixed bug where towers have no increased sub stats on higher levels
[*] Fixed Lobby_Shop to show always the right amount of reset items cost
[*] Fixed bug where items got not compared in inventory
[*] Fixed DPS comparison of weapons and towers
[*] Added Map 5 Arctic Research
[*] Added resources sub widget to hud
[*] Changed tower building system to allow building towers in lobby and don´t use resources there
[*] Fixed bug with towers who don´t get more attack range when upgraded
[*] Added sphere to towers with attack range, which shows the attack range when towerdetails are visible
[*] Fixed bug with shop where coins are not reduced when refreshed items
[/list]