Patchnotes v0.3 - New map - Shops

Update v0.3a has arrived with some new features and bug fixes. [h1]Content[/h1] New map number 5 Arctic Research [img]{STEAM_CLAN_IMAGE}/36146593/008b65aee7fbd0458c2301259227c932078e2317.png[/img] New Attack Range indicator while building towers [img]{STEAM_CLAN_IMAGE}/36146593/c124b674280724b9de37db8839d1cabc689cc240.png[/img] Current resources on top and picked up stuff on right side [img]{STEAM_CLAN_IMAGE}/36146593/87ef78d5d4a222faec29bf3fd91f31a9423bf7cb.png[/img] Shop [img]{STEAM_CLAN_IMAGE}/36146593/7be3ae3ec20b6a101f58a7053946abde9df4ba32.png[/img] [h1]Full Patchnotes [/h1] [b]v0.3c[/b] [list] [*] Changed Snowmobiles and helicopter on 5th map to have random colors [*] Changed Lobby-Shop to don´t remove items when clicked to create new items [*] Changed Lobby-Shop subwidgets for inventory and equipment to have filters (like normal inventory) [*] Changed chests which get spawned on new wave to have higher chance to spawn items (from 6.66% to 20%) [*] Added functionality when game has been won, all towers are getting dismantled [*] Dismantling towers, spawns the resources now on ground instead of giving to the players inventory [*] Changed Game Objectives Health Widget to be in middle of objective [*] Removed itch.io Link in mainmenu [*] Fixed bug, where the resources and pickedup widgets get refreshed when new round started [*] Fixed bug where items were able to equip from inventory, even if the required level is higher than the players level [/list] [b]v0.3b[/b] [list] [*] Fixed bug where shop icons wasn´t showing up [*] Fixed bug with resources on top of hud resetted to 0 when wave countdown started [*] Fixed bug with respawning chests who dropped only resources, but no equipment [*] Reduced rarity drop chance slightly because of the shops [*] Increased equipment drop chance from 10% to 17% (reduced resources chance from 90% to 83%) [/list] [b]v0.3[/b] [list] [*] Fixed bug where videosettings are not saved [*] Added custom video-settings to mainmenu cameras [*] Random amounts of waves changed to only calculate on difficulties higher than hard [*] Increased random drop chance of epic, legendary and unique to drop 5 times more [*] Fixed bug with towers have no damage type (like fire or poison) [*] Fixed bug with towers don´t count dealt damage [*] Added a new subwidget to hud, which shows all the items picked up [*] Changed startup video settings to show outlining [*] Changed startup audio settings to don´t be so loud [*] Fixed bug where pickedup resources got shown in hud even if there´s 0 amount [*] Fixed bug where pickedup resources has no name in hud, if dismantled towers [*] Changed amount of dismantle resources of towers on each round start reduced from -50% to -25% [*] Added text in Lobby which key opens level selection [*] Changed attackrange visibility while building tower from decal to sphere [*] Changed some armor random stats to be a little bit higher [*] Changed max Framerate from 62 to unlimited [*] Added checkbox Limit FPS to Video Settings Widget [*] Added Slider Limit FPS to Video Settings Widget [*] Added FPS-Frequency to Options Menu [*] Changed FPS-Frequency on HUD to don´t show comma [*] Added tooltip to character level in Inventory [*] Added Lobby_Shop with some widgets [*] Added Shopping_Wall Mesh and implemented to lobby map [*] Added Shopping Icon Decal and added to Shopping_BP [*] Fixed bug where towers have no increased sub stats on higher levels [*] Fixed Lobby_Shop to show always the right amount of reset items cost [*] Fixed bug where items got not compared in inventory [*] Fixed DPS comparison of weapons and towers [*] Added Map 5 Arctic Research [*] Added resources sub widget to hud [*] Changed tower building system to allow building towers in lobby and don´t use resources there [*] Fixed bug with towers who don´t get more attack range when upgraded [*] Added sphere to towers with attack range, which shows the attack range when towerdetails are visible [*] Fixed bug with shop where coins are not reduced when refreshed items [/list]