Patchnotes v0.6c

[list] [*] Changed calculation of enemies per wave [*] Changed Sword AttackSpeed [*] Increased min damage area of swords by 25% [*] Changed chance for reduced level by 1 from 75% to 80% [*] Added functionality to increase spawn chance of stronger enemies each wave by 3% [*] Increased Health and Damage of first knight´s tower [*] Added functionality to spawn missing towers on first 2 maps [/list]