Acaratus is a turnbased tactical RPG set in a medieval steampunk world where you build and fight with your mechanized battle suits to help Adina free the people enslaved by the emperor Helios, their oppressor.
I do not know where to start on this since there have been so many major changes compared to 0.9.3
I can start by saying that the end boss is not included and multiplayer is still disabled but a lot of new content has been added to the campaign.
[b]CAMPAIGN[/b]
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[*]Act 3 added together with changes for all acts.
[*]Enemy encounters now have fixed values and only the harder difficulties have slight increases of enemy spawns each week.
[*]A complete re balance of all enemy encounters.
[*]Added a composition system with a set of fixed units that we randomly add to the world for each encounter, this makes the encounters less random but we can have some interesting combinations of units.
[*]Almost all the maps have been edited in some way or another and a lot of new ones added.
[*]A lot of new story nodes added with improved dialogues and more special fights.
[*]New unique items added a long with some new traits.
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[b]GENERAL[/b]
[list]
[*]More items rewarded to commanders in skirmish mode, create a new one to get them.
[*]Tons of issues have been fixed, but there are still some more that needs to be fixed.
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More news and updates will come shortly.