Acaratus is a turnbased tactical RPG set in a medieval steampunk world where you build and fight with your mechanized battle suits to help Adina free the people enslaved by the emperor Helios, their oppressor.
[b]CAMPAIGN[/b]
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[*]Map generation is now randomized on each new play-through (there are still some issues so if you are unlucky you can get a broken map, we are working to fix this for next patch) press F1 to see the current seed.
[*]Each time you get access to a new town you will see what towns lies next in the map and how you will path to it.
[*]Removed shields from early units in the first area.
[*]It is now much easier to get item upgrades when playing the blacksmith crafting.
[*]Card pack contents changed, added a few cards and made it more clear what you are getting.
[*]First iteration of a new infrastructure for unit AI includes changes to ranged units and with this addition we can make more interesting units with special abilities.
[*]Added more camps a in between each town.
[*]Camps and towns now allow you to edit units without going through the armory.
[*]Rebalanced the bigger items like catapult, ballista and broadsider and gave them some new look and feel.
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[b]GENERAL[/b]
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[*]Cinematic camera for both actions and movement have been improved, you need to turn on action camera to see the difference.
[*]Slow motion has been added and currently works when you critically strike a unit or making a killing blow.
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