Patchnotes 0.9.3

Acaratus

Acaratus is a turnbased tactical RPG set in a medieval steampunk world where you build and fight with your mechanized battle suits to help Adina free the people enslaved by the emperor Helios, their oppressor.

[b]CAMPAIGN[/b] [list] [*]Tutorial has returned and is now working as intended, check the box when creating a new campaign to give it a test. [*]New perks added and old boring ones removed, these new perks will get tuned again in the next patch. [*]You can now get temporary cards that will only last the current battle so you better be using them. The temporary cards will be blue and can be obtained by perks. [*]Some of the new temporary cards include being able to face the nearest enemy with a single unit, escape to a safer location or engage a nearby enemy. [*]Act 2 has been added and includes a desert themed battlefield where you meet new enemy units and gain access to tier 3-5 items, there will also be a new set of new unique items. [*]More special encounters have been added, these encounters can grant special rewards like a new unit for example. [*]Added more map effects like snow/rain and sand. [*]Map randomness has been increased slightly with more added random branches. [/list] [b]SKIRMISH[/b] [list] [*]To get access to new commander perks you must create a new commander. [/list] [b]GENERAL[/b] [list] [*]Improved action camera handling when attacking or moving. [/list]