Patch version 0.6.2b (Beta Branch)

This beta branch patch addresses some additional bug reports and balance feedback, and adds a couple of new requested features. [h2]Changelog for version 0.6.2b[/h2] [list] [*] Damage blocked by shield type effects now shows up in battle as a grey number with a shield icon, improving feedback for damage dealt vs missed/dodged [*] Added an "unbind" option for infinite relics in Chronicle mode. A hero's intrinsic relics and non-infinite relics cannot be unbound. [*] Gamber's Roll Dice skill now uses Technique for all damage calculations, including Meteor Strike, Void Blast, and Break Bones effects [*] Buffed Gambler's Card Throw attack and replaced his Stun Grenade skill with a new "Set Dice" skill [*] Buffed Flame Fist enemy's Flame Rush fire damage over time effect [*] Shake Off skill healing reduced by 50% for King Terror boss [*] Fixed certain healing skills not working properly with Guru's Pacifist lv 3 ability. Only healing over time type effects should now be excluded [*] Fixed some bugs with Big Blob's split ability not always releasing its imprisoned target properly [*] Fixed Covering Fire and Fire Team skills attempting to activate and showing up in battle log even when at zero ammo [*] Fixed crash when a summoned hero uses Whiskey or Rum skill [*] Fixed Blacksmith's Flamecoat on-hit damage triggering counter attacks [*] Fixed Combat Bot's K1-LL Beam skill being able to miss [/list]