Patch version 0.6.13b (Beta Branch)

This beta branch patch addresses some bug reports and balance feedback, and adds a few more requested features. This is likely to be the last beta branch patch before we bring this build to the stable branch. [h2]Changelog for version 0.6.13b[/h2] [list] [*] Added option to view battle log after winning a battle [*] Added "condense" option for battle turn order list, toggle with Triangle/Y/F1 or clicking on expand/condense [*] Battle speed being changed in battle will now update global game option, to be consistent with condense [*] Sort options on party select now opens a menu instead of forcing you to cycle through the 8 options [*] Added some additional pre-battle banter and other flavor text related to new heroes [*] Reduced Morph Core relic's effect from 3 stacks to 2 [*] Krethik's Ring relic changed from a conversion effect to a multiplier bonus [*] Blueberry relic modifier increased from 25% to 40% [*] Seth's Toxin relic debuff is now stackable and deals a flat 5% Max HP per stack [*] Shifted Lizardman's attributes a bit toward more speed/tech [*] Lizardman's Hibernate now also restores MP, and automatically wakes up when at full HP [*] Venom Bite skill (Lizardman, Charmer) lv 3 now triggers its damage on attack hits from anybody [*] Shredder Saw boss relic now also automatically casts Spinning Blade for free at turn start [*] EXTREME Energy relic changed to only affect sleep damage, but at 90% reduction, with a small speed bonus [*] Changed Hypnotic Presence passive (Siren, Diva, Charmer) to apply sleep at start of enemy turn instead of end, to help give it a niche to preempt turns [*] Updated description for Gamma Wave skill to list effect values [*] Updated auto-battle AI for Inscriber Claire to only use Analyze once, and skip the status menu activation [*] Updated general auto-battle AI for non-physicist Claire forms to use all skills equally (except transform) instead of prioritizing healing [*] Morph will no longer copy skills from a mirror image summon, as it has the possibility of infinite skill copy loops/crashes and other related issues [*] Fixed a possible crash when Morph character was initialized in battle with certain hero combos in a particular order [*] Fixed Lich's Sorcery skill gating Firestorm behind level 2 instead of Frost Ray [*] Fixed a couple of minor visual bugs with turn order list when bonus actions are used by a character on a free turn [*] Fixed Revenge Token relic's description to list the actual correct 10% endurance penalty, instead of 20% [*] Fixed description not displaying for certain relics when viewed from the party item menu mid-run [*] Fixed Dan's Bottle relic not applying its debuff properly [*] Fixed Chainsaw skill not applying its lv 3 debuff properly [*] Fixed Regrowth skill having infinite duration [*] Fixed Ice Mage's Frost Shield not triggering onDamageBlocked effects/relics properly [*] Fixes for a couple of typos [/list]