This beta branch patch addresses some bug reports and balance feedback, and adds a few more requested features. This is likely to be the last beta branch patch before we bring this build to the stable branch.
[h2]Changelog for version 0.6.13b[/h2]
[list]
[*] Added option to view battle log after winning a battle
[*] Added "condense" option for battle turn order list, toggle with Triangle/Y/F1 or clicking on expand/condense
[*] Battle speed being changed in battle will now update global game option, to be consistent with condense
[*] Sort options on party select now opens a menu instead of forcing you to cycle through the 8 options
[*] Added some additional pre-battle banter and other flavor text related to new heroes
[*] Reduced Morph Core relic's effect from 3 stacks to 2
[*] Krethik's Ring relic changed from a conversion effect to a multiplier bonus
[*] Blueberry relic modifier increased from 25% to 40%
[*] Seth's Toxin relic debuff is now stackable and deals a flat 5% Max HP per stack
[*] Shifted Lizardman's attributes a bit toward more speed/tech
[*] Lizardman's Hibernate now also restores MP, and automatically wakes up when at full HP
[*] Venom Bite skill (Lizardman, Charmer) lv 3 now triggers its damage on attack hits from anybody
[*] Shredder Saw boss relic now also automatically casts Spinning Blade for free at turn start
[*] EXTREME Energy relic changed to only affect sleep damage, but at 90% reduction, with a small speed bonus
[*] Changed Hypnotic Presence passive (Siren, Diva, Charmer) to apply sleep at start of enemy turn instead of end, to help give it a niche to preempt turns
[*] Updated description for Gamma Wave skill to list effect values
[*] Updated auto-battle AI for Inscriber Claire to only use Analyze once, and skip the status menu activation
[*] Updated general auto-battle AI for non-physicist Claire forms to use all skills equally (except transform) instead of prioritizing healing
[*] Morph will no longer copy skills from a mirror image summon, as it has the possibility of infinite skill copy loops/crashes and other related issues
[*] Fixed a possible crash when Morph character was initialized in battle with certain hero combos in a particular order
[*] Fixed Lich's Sorcery skill gating Firestorm behind level 2 instead of Frost Ray
[*] Fixed a couple of minor visual bugs with turn order list when bonus actions are used by a character on a free turn
[*] Fixed Revenge Token relic's description to list the actual correct 10% endurance penalty, instead of 20%
[*] Fixed description not displaying for certain relics when viewed from the party item menu mid-run
[*] Fixed Dan's Bottle relic not applying its debuff properly
[*] Fixed Chainsaw skill not applying its lv 3 debuff properly
[*] Fixed Regrowth skill having infinite duration
[*] Fixed Ice Mage's Frost Shield not triggering onDamageBlocked effects/relics properly
[*] Fixes for a couple of typos
[/list]