Hello, we are announcing today's patch notes.
The update was delayed compared to the initially announced time. We will try to release future updates at the scheduled time.
[h2]UI/UX Improvements[/h2]
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[*] The blue book has been improved to show the reason for failure upon death.
[*] The UI/UX has been improved to display the results of previously experienced story choices. Hovering over the SD card icon image on the choice will display a tooltip. Choice experience data will be saved starting from this update.
[*] You can now preview the 3D tokens of characters on the next path with '!' and '!!' icons on the map.
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Fixed an issue where, after selecting a trait as an alien/boss reward, traits did not need to be removed even if they exceeded 8.
[*] Fixed a bug where the tooltip UI sometimes did not work properly.
[/list]
[h2]Next Patch Preview (October 8)[/h2]
[list]
[*] The UX will be improved to allow immediate confirmation of tool damage. For example, the result value of "Tool Creation Amount x2 Damage" will be directly displayed.
[*] An effect will be displayed to show the damage received when hit by an attack.
[*] The effect of tools breaking will be improved.
[*] When taking damage from a choice, a shaking effect will be added.
[*] Tooltips will be displayed when hovering over characters added in Acts 2 and 3.
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We are always sincerely grateful to those who continue to enjoy the game.