Pack your bag with good tools, modify your character's dice, and reach the end of the story.
Hello,
We are sharing today’s patch notes.
[h2]Act 3 Alien Tool Rework[/h2]
Mizar's alien tool has been reworked. The alien rework process is now complete.
[h2]UI/UX Improvements[/h2]
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[*] You can now press the 'S' key during battle to end the turn using a shortcut.
[*] When scrolling to the next story text, it will now automatically start from the top of the scroll.
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[h2]Balance Adjustments[/h2]
[list]
[*] Alien Map: After winning, you can now select one trait.
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[h2]Bug Fixes[/h2]
[list]
[*] Fixed an issue where the "Compass" only created tools with 'activates after N turns' and did not generate 'activates every turn' tools.
[*] Fixed an issue where upon first entering Act 3, the relic UI displayed the number of relics from the previous playthrough.
[*] Rarely, if there was no empty space when drawing tools from the bag, the tool would disappear. This has been fixed.
[*] Fixed an issue where the "Madness" trait would activate even during the enemy's turn.
[*] The "Is there a meaning in life?" event was not showing the dice condition, which has been corrected.
[*] Fixed an issue where the game would end in failure if an ally activated the "Innate Behavior" tool.
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[h2]Miscellaneous[/h2]
[list]
[*] The English translations have been improved for better fluency.
[*] Continue data is now synced with Steam Cloud.
[*] The skip information for previously seen stories is now synced with Steam Cloud.
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[h2]Next Patch Preview[/h2]
[list]
[*] The cause of death will be displayed through the UI. (October 5th)
[*] The results of story choices you have already experienced will be displayed. (October 5th)
[*] Event information for "!" and "!!" on the next route in the map will be displayed. (October 5th)
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