Patch Notes – October 3, 2024

How We Die

Pack your bag with good tools, modify your character's dice, and reach the end of the story.

Hello, We are sharing today’s patch notes. [h2]Act 3 Alien Tool Rework[/h2] Mizar's alien tool has been reworked. The alien rework process is now complete. [h2]UI/UX Improvements[/h2] [list] [*] You can now press the 'S' key during battle to end the turn using a shortcut. [*] When scrolling to the next story text, it will now automatically start from the top of the scroll. [/list] [h2]Balance Adjustments[/h2] [list] [*] Alien Map: After winning, you can now select one trait. [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed an issue where the "Compass" only created tools with 'activates after N turns' and did not generate 'activates every turn' tools. [*] Fixed an issue where upon first entering Act 3, the relic UI displayed the number of relics from the previous playthrough. [*] Rarely, if there was no empty space when drawing tools from the bag, the tool would disappear. This has been fixed. [*] Fixed an issue where the "Madness" trait would activate even during the enemy's turn. [*] The "Is there a meaning in life?" event was not showing the dice condition, which has been corrected. [*] Fixed an issue where the game would end in failure if an ally activated the "Innate Behavior" tool. [/list] [h2]Miscellaneous[/h2] [list] [*] The English translations have been improved for better fluency. [*] Continue data is now synced with Steam Cloud. [*] The skip information for previously seen stories is now synced with Steam Cloud. [/list] [h2]Next Patch Preview[/h2] [list] [*] The cause of death will be displayed through the UI. (October 5th) [*] The results of story choices you have already experienced will be displayed. (October 5th) [*] Event information for "!" and "!!" on the next route in the map will be displayed. (October 5th) [/list]