Patch Notes for 1.0.5

Horticular

You have been magically summoned by mysterious gnomes to restore a long-lost garden. Attract adorable animals, build a lush environment, and immerse yourself in this relaxing garden-builder. Will you manage to reclaim the wasteland or succumb to a looming corruption?

[b]Additions[/b] [list] [*] Help text added to the crash reporter if a crash seems to be caused by audio issues. [/list] [b]Changes[/b] [list] [*] Corbett now gains nectar faster on easy difficulty and even more so in peaceful mode. [*] Fruit drops are much more common now but have smaller yields so there's no risk for going extreme amounts of time before getting one. [*] Hortic day love numbers don't round up anymore. [*] Creature pre-sickness effect now shows up later. [*] Barrier spell no longer affects habitats (unless you make it fully untraversable). [*] Plantain Lily renamed to Hosta to minimize the risk of accidentally thinking it's the water lily. [/list] [b]Fixes[/b] [list] [*] Fixed issue making flyers, especially the owl, look ridiculous but also hilarious. [*] Buffoon quest would get reset on loading a game with the quest active, resulting in multiple buffoons but only one that would finish the quest. [*] Animals couldn't make use of shelter if it was placed on top of something, including moss or leaves. [*] German text for Plantain Lily didn't have the same name in the item as in the quest description. [*] Archived mail was retroactively updated when read in the mail archive. [/list] [b]Modding[/b] [list] [*] Auto surface unlock constant added. [/list]