You have been magically summoned by mysterious gnomes to restore a long-lost garden. Attract adorable animals, build a lush environment, and immerse yourself in this relaxing garden-builder. Will you manage to reclaim the wasteland or succumb to a looming corruption?
To mark off the end of the launch week, this patch, while minor, contains quite a few fixes bundled with some QoL goodies.
[b]Added[/b]
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[*] Copy from the Spade and Placer tools has made its way to the Habitat tool. It lets you quickly track the species of the hovered habitat center.
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[b]Changes[/b]
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[*] When tracking a new species, the habitat marker is now reset automatically.
[*] English (other languages localized at a later date) text for the Twitch channel setting now has a hint that it's the name and not URL that is needed.
[*] Added English (other languages localized at a later date) interactability hint to signpost.
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[b]Fixes[/b]
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[*] Sometimes upgrade costs were slightly off when you had the upgrade to reduce allocated animal energy.
[*] Dance Ritual quest wasn't completable with stacked items.
[*] Some menus could end up in an uncloseable state if pressing the hotkey quickly enough after closing it.
[*] Currently dug tiles look strange in the main menu.
[*] Hortic Day showed the wrong value for Layout. It actually used an internal value and didn't correspond to the one you would see in the game details UI.
[*] Piranha was misspelled.
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[b]Modding[/b]
[list]
[*] Add support for setting a surface tag as forbidden.
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