Patch Notes for 1.0.4

Horticular

You have been magically summoned by mysterious gnomes to restore a long-lost garden. Attract adorable animals, build a lush environment, and immerse yourself in this relaxing garden-builder. Will you manage to reclaim the wasteland or succumb to a looming corruption?

To mark off the end of the launch week, this patch, while minor, contains quite a few fixes bundled with some QoL goodies. [b]Added[/b] [list] [*] Copy from the Spade and Placer tools has made its way to the Habitat tool. It lets you quickly track the species of the hovered habitat center. [/list] [b]Changes[/b] [list] [*] When tracking a new species, the habitat marker is now reset automatically. [*] English (other languages localized at a later date) text for the Twitch channel setting now has a hint that it's the name and not URL that is needed. [*] Added English (other languages localized at a later date) interactability hint to signpost. [/list] [b]Fixes[/b] [list] [*] Sometimes upgrade costs were slightly off when you had the upgrade to reduce allocated animal energy. [*] Dance Ritual quest wasn't completable with stacked items. [*] Some menus could end up in an uncloseable state if pressing the hotkey quickly enough after closing it. [*] Currently dug tiles look strange in the main menu. [*] Hortic Day showed the wrong value for Layout. It actually used an internal value and didn't correspond to the one you would see in the game details UI. [*] Piranha was misspelled. [/list] [b]Modding[/b] [list] [*] Add support for setting a surface tag as forbidden. [/list]