A sandbox fighting game with built-in creation tools to create characters and stages. Animate pixel art characters using our 3D pixel art rotation technology, then battle with up to 8 players! Use our tools to export sprites for your own projects.
Character editor enhancements:
[list]
[*] Added a selection scaling tool: select a region in a sprite and then drag the handles to resize it
[*] Added a Scale setting in the Import Sprite window
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Bug fixes:
[list]
[*] Crash seen when loading characters or binding bones, following the update on Saturday: "D3D Device Lost"
[*] Crash occassionally seen when using the fill tool on large regions
[*] Removed warning when player has no workshop characters: "Failed to load Workshop characters"
[*] Crash could result from this workflow: hide animation rig layers on a keyframe, bake the animation rig for the frame, then try to unhide the animation rig layers
[*] Fixed some small issues with character templates: some animation contained old sprites
[*] Custom sounds were kept after finalizing even if they were deleted in the character editor
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Improvements to CPUs:
[list]
[*] Small improvements to CPU logic for handling ledges, seeking target
[*] CPUs rarely used aerial attacks
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