PATCH NOTES - 0.6.5

Endless Tactics

Endless Tactics is a turn-based roguelite game. Play as the commander of a high-risk planetary mining operation, defend your base from alien creatures while trying not to get overrun. Use resources to upgrade your starship, unlock new technologies, powerups, and deadly new worlds to harvest.

[b]CHANGES[/b] [list] [*]New Drop: Alien Eggs - They come in small and big sizes, spawning, respectively, a random Enemy Unit & Special Enemy Unit once they hatch! [*]Event Drops integration - Weather Events like the Meteorite Shower now have a chance to spawn randomized Drops on impact areas! ============================================== [*]Major fixes to Damage and Targets Indicators. [*]Shield-mitigation integration to Damage Indicators.l [*]Several optimizations. [*]Units & Buildings "ownership" shader improvements. [*]Some of the new reworked Unit sprites implemented! [*]Minor general fixes. [/list] [b]Dev Notes:[/b] With this (along with the future implementation of the actual sprites for each Drop), it's pretty much a wrap up for all of the recently implemented mechanics, with just a few more QOL and slight improvements to come. Next up on queue is the Tutorial & Dialogue Update! So stay tuned for that, as it should be quite a big one too. For any suggestions, feedback, or bugs please use the form below, post in the discord, or use the Steam forums. Thanks! [b][url=https://forms.gle/8LFkDPV3Ki1M7JVY7]Feedback Form[/url][/b]