Sorry for the lack of content but it was important to fix a lot of bugs first but cheer up! You will have a little surprise in the next patch!
[b]Changes[/b]
- Sword element skills added description
- Added mana regen on many food
- Snow repty reworked loot tables
- Snow slime reworked loot tables
[b]Fix[/b]
- Necklace attributes disappear after using a rarity reroll currency
- Currencies: rerolling 'Void' effect freeze the game
- Keybinding key order of movement keys
- Electric boomerang: unable to ascend
- Electric boomerang: one effect is 'Void' instead of 'Chance to electrify'
- Monk (rapier) getup animation bug (sprite -1 not found)
[b]Multiplayer Fix[/b]
- Pickaxe bug in multiplayer
- Players don't absorb HP/SP/MP orbs
- Soul magnet skill is never disabled when used
- Fast run gfx never end for other players when the skill is used once
- Soul harvester and soul crystallizer are not sync when you place an item inside
- Soul crystallizer craft is not sync
- Soul dispensers are not sync
- Clients can lose souls in soul thiefs and detectors