Patch! Bugs fixes!

Sorry for the lack of content but it was important to fix a lot of bugs first but cheer up! You will have a little surprise in the next patch! [b]Changes[/b] - Sword element skills added description - Added mana regen on many food - Snow repty reworked loot tables - Snow slime reworked loot tables [b]Fix[/b] - Necklace attributes disappear after using a rarity reroll currency - Currencies: rerolling 'Void' effect freeze the game - Keybinding key order of movement keys - Electric boomerang: unable to ascend - Electric boomerang: one effect is 'Void' instead of 'Chance to electrify' - Monk (rapier) getup animation bug (sprite -1 not found) [b]Multiplayer Fix[/b] - Pickaxe bug in multiplayer - Players don't absorb HP/SP/MP orbs - Soul magnet skill is never disabled when used - Fast run gfx never end for other players when the skill is used once - Soul harvester and soul crystallizer are not sync when you place an item inside - Soul crystallizer craft is not sync - Soul dispensers are not sync - Clients can lose souls in soul thiefs and detectors