New class! New progression system (farewell mandatory hammers!), Update API

Planet Centauri

Embark on your greatest adventure to Planet Centauri! Explore hidden dungeons, capture and tame monsters, build and protect a NPC community, craft your own weapons and create your own magic spells! Develop and raise the Planet Centauri to the heavens as the cradle of a new civilization!

[code] Changelog 0.14.1 New class (gold armor) with 4 new skills: [b]1 - Celestial Ascension[/b] [i]Become a celestial being, surrounded by an aura of sacred light.[/i] [b]2 - Radiant strike[/b] [i]Shoots an arrow of divine light. Significantly more powerful when used during celestial ascension.[/i] [b]3 - Guardian Seraph[/b] [i]Summons an animated golden shield, damaging nearby enemies.[/i] [b]4 - Sanctifying Aura[/b] [i]Creates a radiant aura of purifying light around you, providing protection and regeneration.[/i] New progression system: [b][u]anvils no longer requires hammers.[/u][/b] Anvils can be enhanced with materials: - You still can use hammers to enchance an anvil (fill the exp gauge) - You can use materials to increase the exp gauge of the anvil: - Metal bars / ores of the associated tier - Monster loot - Misc materials - "Auto" to add materials automatically as with the "Upgrade" menu - Then you need specific materials to ascend your anvil, as with the "Upgrade" menu Modding: - TextureAtlas entries with dynamic loading - Damagers can use a TextureAtlas - Composite animations for Damagers - Added some new api (see moddable/Monsters/GoldenShield/script.lua) Misc: - updated the progression tree for the steel and gold armor [/code] [img]https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExY3ZsNDRvZHI1Z3hvaWZ2dGY4dDZrN25wb2p3dXRpM2prYXNlcHhjOSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/ypzVPw4kxUAJQvBEPJ/giphy-downsized-large.gif[/img] That's all for today, thank you for your support and do not hesitate to talk with us on our discord! http://discord.gg/planetcentauri