New patch! New currency (and totems)! Shopkeepers! Named monsters! World curse!

Planet Centauri

Dive into an epic adventure alone or with friends! Explore hidden dungeons, capture and tame fearsome monsters, build and defend your village. Craft powerful weapons, master magical spells, and transform an planet into the cradle of a new civilization!

Holy cow already 3 1/2 months seens the last patch! Sorry but it was a pretty hard one to made. [code]Changelog 0.13.8 Adds: - Spawn override system for events [i](will be used to create invasions, special monsters, give more controls about the spawn system and so more possibilities, unlock new npc etc...) [/i] - New event block: spawn_override - Special NPCs with a shop system (fully moddable, in lua) - Soulgems seller (level 1, 2 and 3) in caves - Seals seller (level 1, 2 and 3) in caves - Bazar (in caves 1 and 2) - Mimic shop (in caves) - Mushroom collecter (level 1 and 2) - Seeds shop - Chlorio (in caves 1) - Monster mystery eggs - New rare currency: reroll slots number - New unique dangerous monsters (with auras and special bufs). They rarely spawn in their associated biome. You can loot the new currency on them randomly. - New totems - Blessing Totem: pay with souls to bless the world. The type of world bless is indicated on top of the totem. - Curse Totem: when you touch it's aura, it will curse the world. Then you can pay with souls to get a powerful buf. - New craft station: altar of blessing - Trigger system on entities (with lua bindings) - Global events entries (containing the same json code as event blocks) - New lua bindings (used for the shop and the new totems) Changes: - Soulgems are fireproof (not destroyed by lava) - Legendary items are fireproof - Reworked seeds tables dropped from grass, some seeds are no longer dropped by grass - In the console, set the cursor to the end of the line when using up/down Fix: - Healing preset crash the preview in custom magic creation - Healing spell show continuous 0 damages - Invalid items entries "crash" the game when clicked/thrown - Standard skeleton don't have the right color (sand color instead of white) [/code] [b]Documentation:[/b] [url=]http://centauri.onidev.fr/config/spawn.html[/url] [url=]http://centauri.onidev.fr/config/monster_def.html[/url] [url=]http://centauri.onidev.fr/events/event_spawn_override.html[/url] Modding: It's possible to create new shops in PlanetCentauri/assets/moddable/Monsters/Shops. Our discord! [b][url=]http://discord.gg/planetcentauri[/url][/b] [i]ps : new items will come soon![/i]