Patch 30. Destruction events.

As we prepare to leave early access, a new patch is available. Included destruction events,a dn many balance and visual changes. Also added new items and location. Soon we will let you know abut the release date. [h1]Content[/h1] [list] [*]Added destruction events. Something will happen each day that will increase difficulty. [*]Added windmill location. There you can get food and train. [*]Added option to reject Vrotgur offer. [*]Added goblin grenade. [*]Added combat against the emissary in the swamp. [/list] [h1]Functionality[/h1] [list] [*]Improved abilities obtained at the portal, so that you always get something useful. [*]Now it´s easier to skip intro video. [/list] [h1]Balance[/h1] [list] [*]Poisoning Ugur or Vrotgur lowers standing with their factions. [*]Improved dancing sword. Damage 28 -> 43. Now it can´t be killed. [*]Increased lave ponds at Hellish fields 1 -> 3 [*]Changed amount of heal while resting. Adjusted based on difficulty. [*]Fire elemental range increased [*]Limited camp to the first 2 regions. [*]Improved the goblin that joins you in the first swamp. More damage and range. [/list] [h1]Bugs[/h1] [list] [*]Emissary was not giving loot. [*]Sometimes the Emissary fight was not showing and it could crash. [*]You could betray the orcs without having their loyalty. [*]Wrong burner tooltip. Only showing dot instead of base damage. [*]The Mintaur Den that we added last patch was not showing. [*]In a graveyard the enemies were elves instead of undead and it was not intended. [*]Wrong options to pay at the portal if you had 4 heroes. [/list] [h1]Minor details[/h1] [list] [*]Tooltips removed from Karma chamrs. [*]Holy staff and sword were out of position in inventory. [*]Some changed in tutorial. Z of notifications, text spacing... [*]Now the message that reminds you to go to the desert is presented by one of your heroes. [*]Added dodge regeneration to hero sheet. [*]Now in the Hellish fields you get indications that you are fighting demons and not orcs. [*]Fire elementals now display their water vulnerability. [*]Ice giant hud changed. [/list] [h1]Visual Improvements[/h1] [list] [*]Reduced Holy staff. [*]Leadership bar changed. [*]Improved presentation of "wicked sorceress quest" [*]Changed Vrotgur image in combat vs Ogre. [*]Changed image that talks about the destruction of Tascaria. [*]Improved quests menu look. [*]Armour images have been changed. [*]Life bar colour changed to improve visibility. [*]Changed backpack button at shops. [*]Changed sleep and hungry icons. [*]Wall combat image redone. [*]Reduced minotaur spear. [*]Improved leveling up user experience. [*]Improved upgrade menu user experience [/list]