As we prepare to leave early access, a new patch is available.
Included destruction events,a dn many balance and visual changes. Also added new items and location.
Soon we will let you know abut the release date.
[h1]Content[/h1]
[list]
[*]Added destruction events. Something will happen each day that will increase difficulty.
[*]Added windmill location. There you can get food and train.
[*]Added option to reject Vrotgur offer.
[*]Added goblin grenade.
[*]Added combat against the emissary in the swamp.
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[h1]Functionality[/h1]
[list]
[*]Improved abilities obtained at the portal, so that you always get something useful.
[*]Now it´s easier to skip intro video.
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[h1]Balance[/h1]
[list]
[*]Poisoning Ugur or Vrotgur lowers standing with their factions.
[*]Improved dancing sword. Damage 28 -> 43. Now it can´t be killed.
[*]Increased lave ponds at Hellish fields 1 -> 3
[*]Changed amount of heal while resting. Adjusted based on difficulty.
[*]Fire elemental range increased
[*]Limited camp to the first 2 regions.
[*]Improved the goblin that joins you in the first swamp. More damage and range.
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[h1]Bugs[/h1]
[list]
[*]Emissary was not giving loot.
[*]Sometimes the Emissary fight was not showing and it could crash.
[*]You could betray the orcs without having their loyalty.
[*]Wrong burner tooltip. Only showing dot instead of base damage.
[*]The Mintaur Den that we added last patch was not showing.
[*]In a graveyard the enemies were elves instead of undead and it was not intended.
[*]Wrong options to pay at the portal if you had 4 heroes.
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[h1]Minor details[/h1]
[list]
[*]Tooltips removed from Karma chamrs.
[*]Holy staff and sword were out of position in inventory.
[*]Some changed in tutorial. Z of notifications, text spacing...
[*]Now the message that reminds you to go to the desert is presented by one of your heroes.
[*]Added dodge regeneration to hero sheet.
[*]Now in the Hellish fields you get indications that you are fighting demons and not orcs.
[*]Fire elementals now display their water vulnerability.
[*]Ice giant hud changed.
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[h1]Visual Improvements[/h1]
[list]
[*]Reduced Holy staff.
[*]Leadership bar changed.
[*]Improved presentation of "wicked sorceress quest"
[*]Changed Vrotgur image in combat vs Ogre.
[*]Changed image that talks about the destruction of Tascaria.
[*]Improved quests menu look.
[*]Armour images have been changed.
[*]Life bar colour changed to improve visibility.
[*]Changed backpack button at shops.
[*]Changed sleep and hungry icons.
[*]Wall combat image redone.
[*]Reduced minotaur spear.
[*]Improved leveling up user experience.
[*]Improved upgrade menu user experience
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