Patch 21: Visual improvements and new enemy.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32568967/35c171e2240836305d05a81a5f38f03f5fbeac54.png[/img] Hi, a new patch is there. We have added new enemies, improved the desert paths and some more things. The details: [h1]Content[/h1] [list] [*]Desert paths redone. Now the map is longer and has more options. [*]Improved options after cage combat. [*]Removed cleric as random ally. She will only be available in one encounter. [*]Added yeti as enemy in the north in the third region. [*]Updated the encounter in the first forest, where you can save the King of elves. [/list] [h1]Balance[/h1] [list] [*]Now the second step of "The Summoning" can only appear on the second region. Previously it could appear on the first, and then it´s too hard. [/list] [h1]Minor details[/h1] [list] [*]Some menus didn't have title. [/list] [h1]Bugs[/h1] [list] [*]Some menu items where slightly shifted. [*]After loading a game, the same event could happen again. [*]Possible problem with some locales solved. [/list] [h1]Visual Improvements[/h1] [list] [*]One of the clerics messages has been modernized. [*]Some item names were out of the object card. [*]Speech bubbles background improved. [*]Special rules background improved. [*]Updated frozen region, to look like a frozen region and not like generic plains. [/list]