Patch 27. Emissary fight.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32568967/56b6c76f1ebc6ced85a9c78c1b3e88f1fb5015d1.png[/img] New patch there!! new boss, final unlocks ready, some balance changes... [h1]Content[/h1] [list] [*]Added 4th region boss. The Emissary. [*]Completed list of unlocks for warrior and mage. [*]Added Level 3 of magic missile. [*]Added 2 relics to the desert. [/list] [h1]Functionality[/h1] [list] [*]Added tooltip to enemies so that you see their stats, vulnerabilities and resistances. [*]Improved information about next step of quests. [/list] [h1]Balance[/h1] [list] [*]Added 1 extra enemy mage in the stop the summoning encounter. [*]Nerfed Magic missile. Cooldown 5s-> 8s [*]Golem is now immune to bleeding. [*]Charm levell 1 has been buffed. Duration 4s-> 5.5 s [*]Charm levell 2 has been buffed. Duration 6s-> 7.5 s [*]Now stealing the goblins in the volcano lowers your Greenskin standing. [*]Golem attack area increased. [*]Now it´s easier to get inside the Elduin Tower. (Standing 125 with elves). [/list] [h1]Minor details[/h1] [list] [*]Improved yeti snow generation time. [*]Water elemental stays in place when moving the camera. [*]Dead enemies and heroes stay longer on screen now. [*]Some buildings in the desert were slightly out of position. [/list] [h1]Bugs[/h1] [list] [*]Unlock points were lost loading a game. [*]Upgraded lightning could crash the game. [*]During the tutorial one message was active all the time. [*]Unlocks were not stored when leaving the game. [/list] [h1]Visual Improvements[/h1] [list] [*]Tooltips for weapons and abilities reworked. [*]Special menus have been updated. [/list]